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Version devBuilt at: 2026-10-10 01:38:52 EDT

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@3dmoose.neocities.orgOct 9, 2026, 11:08 PM

Continuing with #fl2D :

I greatly improved the way we draw things using the engine by removing most 3D-related code like per-object EBOs, ...

Now, it's as easy as loading from a path and drawing.

Check it out :
codeberg.org/threedmoose/fl2d

#OpenGL #GL #GLSL #2D #engine #Lua

@ferramentaslinux.bsky.socialOct 7, 2026, 9:46 AM

O 🚨 Blender 6.0 pode dar adeus ao OpenGL! A migração para Vulkan está em andamento e a versão 5.5 LTS será o último refúgio. Descubra o que isso significa para o seu setup e como se preparar. -> tinyurl.com/596x7s6w #Blender3D #Vulkan #OpenGL

@crowdedgames.groupOct 3, 2026, 3:16 AM

Snapping in the editor~
Time in the editor~
Song slightly skips for some reason~~~~

:3 thank u for watching :D

#furry #programming #opengl #gamedev #games

@loco90.bsky.socialOct 3, 2026, 12:11 AM

My abstraction layer LLGL is getting to a point where its internal complexity is starting to expose driver bugs. And tracking those down in #OpenGL is not fun, but at least Copliot helped me quickly spin up a standalone repro. As a workaround, I will never call `glDeleteProgram()` ever again.

@felix-cocli.bsky.socialOct 1, 2026, 5:36 PM

Back at work on my voxel game. Implementing a robust asset and rendering pipeline to make sure it can support all features.
- Rendering using VertexPulling
- World-aligned textures
- Block states can change texture and/or geometry
- Animated textures
#gamedev #indiegame #voxel #csharp #opengl

@crowdedgames.groupSep 29, 2026, 6:42 AM

#gamedev #programming #graphics #games #opengl

@crowdedgames.groupSep 28, 2026, 4:51 AM

GUESS WHO CAN CROSS-COMPILE FOR WINDOWS AND LINUX NOW!?

ME!!!

AND I DON'T HAVE A GAME ENGINE!!!

Road towards a demo now~

#gamedev #games #programming #opengl #gaming

@crowdedgames.groupSep 25, 2026, 5:32 AM

Day 9 is over!!!!

Optimized my rhythm game & my editor now has BPM markers.

Also learned a lot about audio & a bug with openGL 🐱

#gamedev #opengl #rhythmgame #software #programming

Average frames per second: 19049
@theoasisbbs.bsky.socialSep 22, 2026, 12:42 PM

Shaderjoy 1.27 Adds Mesa Selection on AmigaOS 4
#Shaderjoy #AmigaOS4 #Amiga #Shadertoy #FragmentShaders #Mesa #Warp3DNova #OpenGL #RetroComputing
theoasisbbs.com/shaderjoy-1-...

@renerebe.bsky.socialSep 20, 2026, 10:03 AM

Coding is solved! $35K API tokens to vibe code from scratch #opensource #mesa3d driver for #Matrox #m9series GPUs! www.youtube.com/live/RIbNJiB... #t2sde #t2linux #OpenGL

@fronkongames.bsky.socialSep 19, 2026, 1:11 PM

The team moved from OpenGL to Vulkan in their development project.

#gamedevelopment #vulkan #opengl #indiedev #gamedev

@crowdedgames.groupSep 19, 2026, 5:21 AM

My rhythm game!

All of the basic features are in right now, just needs to look good~

Also an editor, but that's for another time 🐱

#gamedev #opengl #games #development #progress #gamedevelopment

@devster269.bsky.socialSep 18, 2026, 6:10 PM

Was playing around with my post processing stack and AgX tone mapper in my custom forward style graphics renderer built in a 2010 graphics API with a custom hybrid lighting model.
I think the results speak for themselves!

#Gamedev #Indiedev #EngineDev #OpenGL #GraphicsProgramming #OdinLang

@crowdedgames.groupSep 18, 2026, 5:00 AM

I got the square to move around in the openGL! It moves around the screen with the mouse cursor. I wanted to understand how openGL shaders worked first before drawing multiple shapes~

#gamedev #software #games #openGL #development #gamedevelopment #videogames

@gamingonlinux.comSep 15, 2026, 10:07 AM

Khronos Group opens EU Entity to support European Projects with open standards
#OpenSource #OpenStandards #Vulkan #OpenGL #KhronosGroup

@cheerchain.bsky.socialSep 10, 2026, 6:36 AM

Bandicam 2027 1-PC 授權 (商務版,永久授權,下載版)

#Bandicam 是最佳的 #遊戲、 #影片、#電腦螢幕 #錄製工具! 高畫質影片,容量很小的檔案,電腦執行速度不會變慢的高性能工具! #DirectX #OpenGL #Nvidia #CUDA #Intel #AMD #IPTV #網路攝影機 #Facebook

www.cheerchain.com.tw/zh/product_2...

@thekhronosgroup.fosstodon.org.ap.brid.gySep 8, 2026, 9:47 PM

-- Khronos Safety Critical Survey --

Help shape the future of safety-critical GPU acceleration! Khronos is collecting requirements for Vulkan SC, SYCL SC & OpenGL SC. Survey closes Friday, Oct. 2.

www.surveymonkey.com/r/8L6LPN2
#safetycritical #SYCL #Vulkan #OpenGL

2026 Safety Critical Ecosystem Survey
@lostjared.bsky.socialSep 7, 2026, 12:38 PM

You gotta see this its awesome. Been grinding on this project for quite a while now, it finally all came together.
#ACMX #DeepDream #GenerativeArt #VideoArt #GlitchArt #Vulkan #OpenGL #CreativeCoding #OpenSource #GPU #Shaders #Linux #Windows #DigitalArt

@lostjared.bsky.socialSep 6, 2026, 2:23 PM

I have added a tutorial for people new to Linux on how to install and use ACMX. It explains each aspect of the interface, what it does, and includes a demo video.

lostsidedead.biz/acmx-tutorial/

#creativecoding #linux #C++ #OpenCV #Vulkan #OpenGL #GLSL #shaders #glitchart