Tough #gamedesign question is how much help the UI gives the player. We have one of these issues with #nonograms where my dumb ADHD brain keeps falling into the same trap. Should we make this change or is it too much?

Tough #gamedesign question is how much help the UI gives the player. We have one of these issues with #nonograms where my dumb ADHD brain keeps falling into the same trap. Should we make this change or is it too much?