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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 02:37:10 EDT

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@tommyhanusa.bsky.socialOct 8, 2026, 2:55 AM

I wrote another blog post on immersive sims, and the limits and opportunities it has for narratives.

Spoiler: I think more imm sim developers should read a Rationalist Fiction or two.

#ImmersiveSim #GameDesign #NarrativeDesign #RationalistFiction

tommyhanusagames.blogspot.com/2026/09/narr...

@allworms.bsky.socialOct 7, 2026, 11:55 PM

Strangened Narratives Workshop starts on Friday! Oct 9th!

To lure you further into this narrative design workshop here's a piece about yet another grievance against AI.

nejeneva.ghost.io/on-sugondese/

If you don't repost it, I guess you support AI.
#indiedev #gamedev #narrativedesign

@hitmarker.netOct 6, 2026, 9:15 PM

⚡️ NEW: The home of Warhammer 40,000: Darktide needs a Narrative Designer for its co-op shooter in Stockholm.

💼 Narrative Designer
🏢 Fatshark
🇸🇪 Stockholm, Sweden
📄 Full Time
🎚️ Intermediate
#GamingJobs, #NarrativeDesign, #Sweden

Apply here 👇
hitmarker.net/jobs/fatsha...

@exquisite-corpse-x.bsky.socialOct 6, 2026, 2:19 PM

Turns out I haven't really shared this anywhere, so I suppose I should put it here since I'm trying to make an effort with this whole Bluesky thing!

Behold, 'The Static Signal'! A game about being a proper shithead.

xrthrx.itch.io/the-static-s...

#NarrativeDesign #GameWriting #IndieGame

@d6learning.bsky.socialOct 6, 2026, 8:34 AM

🚨 Final call! Our *How To Prototype Video Game Narratives with Short Stories* course by narrative designer @iamleyeti.bsky.social is starting today!

🎓 Find out more and enroll here ► www.d6learning.com/course/proto...

#gamedev #writing #narrativedesign #videogames

@dean-ravenola.bsky.socialOct 5, 2026, 2:25 AM

Thanks to #SDCC and the passionate #Neopets fans who’ve reach out to me, I’m finding myself very grateful and grounded lately.

When I get a chance, I’ll try to share some behind the scenes snippets from the work our #narrativedesign team put into the plot!

@d6learning.bsky.socialOct 3, 2026, 3:55 PM

*How To Prototype Video Game Narratives with Short Stories* with the narrative designer of Dordogne & A Plague Tale: Requiem @iamleyeti.bsky.social is starting this Tuesday (October 6).

➡️ Find out more & enroll: www.d6learning.com/course/proto...

#NarrativeDesign #GameWriting #GameDevelopment

@tinginthehouse.bsky.socialOct 2, 2026, 8:17 AM

Masterful morality design never hands players a graded report card—it traps them in ambiguous dilemmas and forces them to carry the true weight of their choices.

#GameDesign #MoralitySystems #NarrativeDesign #GMTK #GameOveranalyzer #IndieDev #TheSynapticVoyage

@jalexandercohen.comOct 1, 2026, 9:25 PM

WHY 'ERROR-CHECKING' IS BAD

#UI #UX #narrativedesign #coding

Syntax is too unforgiving. If I have the 'check as you type' feature turned on, I don't want the system suggesting something in somatic red interrupting my flow. Ever.

Humans make mistakes constantly. They use unfamiliar terms too.

1/2

The boss from Scott Adams' Dilbert cartoon saying "Make it so they have to reboot after every typo."
@tarinoi.bsky.socialOct 1, 2026, 9:15 AM

Keep your cards close with our graph shortcuts - one for different node types, another for your entities. The default card for an entity can be customised as well, so they're ready to go with a click.

Added or removed entities from this board? Sync up!

#narrativedesign #uiux #toolsdev #gamedev

@allworms.bsky.socialSep 30, 2026, 11:45 PM

New (reposted) article on In Brackets.

This is about staying sane while dealing with interactivity vs non-linearity. The terminology and applications are quite insane.

#interactive #gamedev #indiedev #narrativedesign

nejeneva.ghost.io/non-linearit...

@compromisedev.bsky.socialSep 30, 2026, 10:55 AM

I love my dev tools ❤️

Flow Map of a case in Compromised Investigator, now with real playtest data laid on top and with previews of the events, and the arrows show how the runs split at each choice 🥰

Thicker the arrow, the more players went that way!

#indiedev #gamedev #roguelite #narrativedesign

@tarinoi.bsky.socialSep 30, 2026, 10:54 AM

As we prepare for our closed beta, here's a peek at our latest Release Notes - major changes, bug fixes and everything in between. We're implementing your suggestions, tightening up the interactions and user journeys and adding extra quality-of-life improvements.

#narrativedesign #gamedev

@tinginthehouse.bsky.socialSep 30, 2026, 4:33 AM

Nothing was wrong with the scenes. The problem was I hadn't found what they were repeating.

#gamedev #narrativedesign

@lepasoft.bsky.socialSep 30, 2026, 1:33 AM

LSDE 2.6.0 is out!
- Cards can point to their name key per language
- Blueprint Reader colors quoted names and voices them mid-line
- Declined names (Russian & co.)
- Voices: one take per line, character filter
- New "Voice Parts" demo
#gamedev #indiedev #localization #narrativedesign #writers

@arcweave.comSep 29, 2026, 1:36 PM

Join our webinar on efficient game engine integration! Happening 📆TOMORROW, live on Discord 🕕6PM CEST.

Free to attend, no registration.
Link in the first comment 👇

#arcweave #interactivenarrative #gamedev #narrativedesign #webinar #seriousgames

The Arcweave logo and a label that says Webinar: From Arcweave to Engine.
@compromisedev.bsky.socialSep 29, 2026, 7:34 AM

Rewriting continues!
No longer just swapping a few words based on your character state.
Fully custom event descriptions!
Really need to sell the different world Day and Night creatures live in❤️
Taking ages, but I love writing, and it's worth the time spent 🥰

#indiedev #gamedev #narrativedesign

@thefargo.bsky.socialSep 28, 2026, 1:25 PM

Lots of new followers lately! Reposting something of interest to RPG and narrative designers - a breakdown of some of the storytelling work I did in Southern Barrens for World of Warcraft. #GameDev #NarrativeDesign #WoW

@tarinoi.bsky.socialSep 28, 2026, 9:19 AM

We understand that the little details matter - so we've added alignment guides which show up when dragging and snapping your nodes into place.

#uiux #gamedev #narrativedesign

@ebonstorm.bsky.socialSep 25, 2026, 7:02 PM

A narrative designer must also ask: “How does the player experience, interact with, alter, discover, and understand that story through the systems of the game?”

That's why I added Narrative Systems & Design Thinking as its own foundational layer.

#PlayerDynamics #NarrativeDesign #DesignThinking

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