The recon column is gone sir...
💥 Battlefield damage! Coming soon the MetalMercs 💥

The recon column is gone sir...
💥 Battlefield damage! Coming soon the MetalMercs 💥
The night river watch...
Night battles!
Progress!
The new MetalMercs map generator is functional! There will be tweaks, but this new map generator procedurally creates complex maps with varying terrain and different zones of interest.
Elevation, cliffs, rivers, rock formations, you name it!
The map generation revamp continues...
Today it's rock formations and trees... which do you prefer?
Late night development. Terrain generation proceeds. We have a beach!
(Just wait until it's teaming with fighting mechs!)
Breakthrough on Metal Mercs' map generator!
I loved the look of the new procedural terrain, but it lost some of the handcrafted charm.
I think I've finally cracked it: handcrafted map palettes + procedural generation.
Still lots to do, but it's working! 🤖❄️
Getting back into Metal Mercs!
Prototyping a new lighting/weather system.
Headlights cast shadows off buildings, with atmospheric haze, snow, lightning, and lots of little local lights.
Early days, but I'm really liking where this is going!