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@funkymonkeyjay.bsky.socialOct 10, 2026, 2:52 PM

here's a mockup for a save select screen for my 2d platformer project, more context in alt text!

[ #gamedev | #indiedev | #platformer | #love2d | #LoppyPlanetHopper | #mockup ]

A relatively simple save select screen, containing the following information:
* A thumbnail showing the last level you played on.
* A bar representing the level of completion on that save.
* The amount of collectibles you've obtained, with a mint-green hexagon shaped icon.
* The amount of levels/secret exits gotten, represented with a red battery icon.
* The total score, represented with a yellow trophy.
* 4 icons representing the playable characters, with the currently selected character highlighted with their main color.
* 7 currently empty icons meant to represent the 7 main planets of the game, their icon is meant to be shown once the main objective has been met (i.e. beating the boss of that planet).

Three save files are shown, with two buttons at the bottom, one to access the settings screen, and the other to exit out of the game.
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