Moderation is important. I didn't want to launch anything without it, and after some serious work we've got a functioning admin dashboard.
Complete with analytics, ban, mute, warning, audit logs, player lists, you name it, all linked into the game.

Moderation is important. I didn't want to launch anything without it, and after some serious work we've got a functioning admin dashboard.
Complete with analytics, ban, mute, warning, audit logs, player lists, you name it, all linked into the game.
The key to sustainable LiveOps is tools, not crunch.
If your team has to write new code for every weekend event, your pipeline will collapse. Build flexible config tools first.
Daily login rewards and generic battle passes are losing effectiveness.
Players are burned out on routine chores. Modern LiveOps requires event-driven shifts and fresh gameplay loops.
Substack link in bio
#gamedesign #gamedev #liveops
The modern LiveOps retention engine isn't about spamming players with push notifications.
It's about creating a living content cadence where every log-in feels rewarding and meaningful.