This is where a Skirmish starts: choosing the leader and deck for the battle ahead. This selection belongs to Skirmish. Campaign begins differently, with Seraphina leading the starter deck.

This is where a Skirmish starts: choosing the leader and deck for the battle ahead. This selection belongs to Skirmish. Campaign begins differently, with Seraphina leading the starter deck.
Cards become units, and position decides what happens next.
The Lightspire: Cards trailer moves from dark fantasy into tactical grid battles shaped by facing, terrain, and deckbuilding.
Play the free demo and wishlist:
https://store.steampowered.com/app/4825780/
A spoiler-light look at the Lightspire: Cards campaign map. It shows completed chapters and the next available battles, while leaving the narrative slides out.
Free demo and wishlist: https://store.steampowered.com/app/4825780/
Cards in Lightspire: Cards become part of the battlefield. Unit placement, movement lanes, and positioning all shape the next decision.
Free demo and wishlist: https://store.steampowered.com/app/4825780/
Building the deck is where the next battle starts. Here’s a look at filtering and inspecting cards in Lightspire: Cards.
Play the free demo and wishlist: https://store.steampowered.com/app/4825780/
Win the skirmish. Roll for new cards. Rebuild the deck.
I’m developing Lightspire: Cards solo, a tactical dark-fantasy deckbuilder.
The free demo is out now. Play and wishlist ahead of Steam Next Fest:
https://store.steampowered.com/app/4825780/