Legend of Mana. Anli the (future!) Heroine, her Aunt Brighid, and an Itty-Bitty Li'l Cactus!
#fanart #legendofmana #seikendensetsu #聖剣伝説LOM #artistsonbluesky

Legend of Mana. Anli the (future!) Heroine, her Aunt Brighid, and an Itty-Bitty Li'l Cactus!
#fanart #legendofmana #seikendensetsu #聖剣伝説LOM #artistsonbluesky
【LEGEND OF MANA REMASTERED】Two Pearls!【2-PLAYERS】【PART 63】
FULL GAMEPLAY:
youtu.be/Gwrc66rTuBU?...
via #YouTube
#Vtuber #Vtubers #VtuberEN #VtubersEN #SeikenDensetsu #LegendofMana
With the groundwork laid for the world, characters, and scenario, we finally begin designing them. Imagining how they face hardships and make choices, each character naturally carries the sense of "this is how they would live." #GameDev #JRPGNarrative #LegendOfMana
Based on the view that the true protagonist is the user's agency, we have two pieces: the unique situation (world-building root) and the demanded roles (character seeds). Now, it's time to place them.
#GameDev #JRPGNarrative #LegendOfMana
【LEGEND OF MANA REMASTERED】Cosmo!【2-PLAYERS】【PART 62】
Jumi's chapter is reaching its climax! 🐺
FULL GAMEPLAY:
youtu.be/756rnKZs9UU?si
=5Ups65buKLQI_8tN
via #YouTube
#Vtuber #Vtubers #VtuberEN #VtubersEN #SeikenDensetsu #LegendofMana
In the Legend of Mana team, the very first thing I conceptualized was the "design of the situation surrounding a specific race." This came because the Asellus arc I wrote for SaGa Frontier was highly well-received.
#GameDev #JRPGNarrative #LegendOfMana
My biggest trait as a creator is "making games where the world itself is the main character." I focus on a world that changes through playtime. The true protagonist is the user's agency—their power to reshape that world. #GameDev #JRPGNarrative #LegendOfMana