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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@steamandepic.bsky.socialSep 27, 2026, 7:20 AM

Former Bethesda lead designer and TES loremaster Kurt Kuhlmann explained on the FRVR podcast why The Elder Scrolls never got a full spin-off in the vein of Fallout: New Vegas. According to him, Todd Howard and Bethesda treat the series very...

#SteamAndEpic #TES #Scrolls #Elder #Bethesda #Kuhlmann

@steamandepic.bsky.socialSep 26, 2026, 10:30 AM

Ex-Bethesda designer doubts Starfield 2 will ever happen

Kurt Kuhlmann says the first game wasn't successful enough to justify a full sequel. But a sequel could've delivered Todd Howard's "ultimate game", full freedom to explore...

#SteamAndEpic #Starfield #ExBethesda #Bethesdas #Kuhlmann #Howards

@steamandepic.bsky.socialSep 26, 2026, 5:10 AM

Starfield probably won't get a sequel, Todd Howard's ideas never got their chance 😔

Kurt Kuhlmann, former lead systems designer at Bethesda who left after launch, says the first game wasn't successful enough to greenlight a sequel. The...

#SteamAndEpic #Bethesda #Starfield #Howards #Kuhlmann #Todd

@steamandepic.bsky.socialSep 13, 2026, 12:40 PM

Lead game designer Starfield's Kurt Kuhlmann honestly explained how the game's scale nearly broke Bethesda 😬

It was the studio's first multi-studio production, the approval chain stretched so long that even lighting tweaks took 2...

#SteamAndEpic #Kuhlmann #Starfields #Bethesdas #Bethesda #Fallout

@steamandepic.bsky.socialSep 10, 2026, 11:40 AM

Former lead developer of Skyrim, Kurt Kuhlmann, revealed why The Elder Scrolls 6 is taking so long.

After Fallout 4 shipped, the team expected to keep cycling through their franchises, but Todd Howard pushed through approval for the am...

#SteamAndEpic #Kuhlmann #Scrolls #Elder #Starfield #Fallout