Check out the new menu! β¨Not the most flashy update, but I really like how the new main menu turned out. I hope you do to!
Follow for more updates!

Check out the new menu! β¨Not the most flashy update, but I really like how the new main menu turned out. I hope you do to!
Follow for more updates!
Added another new part!π€ It fires a missile where the bullet from the related weapon hits! π
Combine with fast firing weapons for lots of extra missiles! ππ
I added a new combo to Junk Robot! Ragnar's Retina creates explosions in front of the robot when combined with a jetpack!
This is just one of the ways different parts synergies in the game, but this is for builds focused on lots of movement and dodging
I have been working on creating the banner for Junk Robot.π€ The art is rendered in Blender and built by a lot of layers.
Do you think it correctly shows what the game is about?
Follow for updates as we get nearer to a demo release!
A lot has happened since the beginning and Junk Robot is getting closer to a demo every day! π€
New (secret for now!) parts are in the works, that will enable even more combinations of robots to be built!
Follow along as development continues! π οΈ
I made some new transitions for Junk Robot! β¨ They may seem like a small change, but I think they add lots of character and makes the whole experience smoother.
New transitions:
1. Entering game mode
2. Entering build mode
3. Completing a level
4. Dying β οΈ
Testing a weapon combo in my game, Junk Robot π€π«
What happens when you stack reload-speed attachments on a machine gun? π₯
π Follow for more Junk Robot dev updates and watch the game take shape! π οΈπ€
#indiedev #gamedev #junkrobot #roguelike #solodev #indiegame
Meet the Cannon Mouth Bot!π€ It loves explosives! Weapon placed in its mouth have a bigger explosion radius and does more damage.
Follow for more updates on Junk Robot.
The first playable build of Junk Robot was created in January 2020.
A lot has happened since then, and Iβm super happy with the direction the game is heading in! β¨
I hope youβll follow along as development continues!π€
To make the robots feel more alive, I added blinking! π
They now blink while idle, and also react when taking damage during combat.
Itβs a small detail, but it adds a lot of life and makes the robots feel much more reactive!
I hope you like the update! β€οΈ
I updated the bullet trail look! The new version is more clean and I think is a better for the game #indiedev #solodev #junkrobot