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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@mathmisery.bsky.socialOct 3, 2026, 2:07 PM

will post some other stuff later today. working on audio!!

but here's a quick repost for #screenshotSaturday 👇

all modes are open this weekend if you want to do some test driving!

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#gamedev #hexsumgame

@mathmisery.bsky.socialSep 24, 2026, 7:31 PM

A Pro account is a one-time $7 purchase. You get all the modes, custom games, game design, PvP play, the leaderboard, access to old dailies, analytics, etc.

No ads. No subscriptions. No "currency" that you have buy to keep playing. Just have fun!

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#HexSumGame #mathsky #gamedev

@mathmisery.bsky.socialSep 24, 2026, 7:31 PM

There is an All Time view and a daily view. They are both on the daily-versus mode, so it's standardized that way. If you like to play on custom boards, that's yours to play and it doesn't mix with the leaderboard.

Finally on the Pro account itself

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#HexSumGame #gamedev #puzzle

@mathmisery.bsky.socialSep 24, 2026, 7:31 PM

The leaderboard is available to Pro accounts only. Anyone can view. Any Pro account that makes it to the leaderboard shows up as "Pro Player" as default anonymization. You can choose to broadcast your username.

Logged out play doesn't compete on the leaderboard.

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#HexSumgame #gamedev #mathsky

@mathmisery.bsky.socialSep 24, 2026, 7:31 PM

It's here! A leaderboard for Daily Versus CPU mode!!

Pro accounts: your top scores from previous dailies have been factored in to the "All Time" leaderboard.

Get on the leaderboard! hexsumgame.com/versus-daily/

See subsequent posts about privacy, etc.

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#HexSumGame #gamedev #mathsky

Leaderboard view for  Daily Versus CPU mode on HexSumGame.com/daily-versus
@mathmisery.bsky.socialSep 22, 2026, 11:54 AM

Early feedback from some core testers were scratching their heads about the hyperbolic geometry #mathart as a reward mechanism. So I'm rethinking it. But maybe I can use the existing mechanism to add some background color to each game mode?

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#HexSumGame #gamedev

VS CPU mode on a radius 4 HexSum board. The score is 24-17 and the player has won. Charcoal hexes with amber arcs mark the player's finds. Light red hexes with red arcs mark the CPU finds. The last move by the CPU is where the robot is seen walking
@mathmisery.bsky.socialSep 21, 2026, 3:49 PM

Math is already stressful, so why not some more. :D

Here is a frantic walkthrough of Zombies mode for your amusement and rage.

Play with a Pro account. Do better than me :)

hexsumgame.com/zombie-daily...

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#HexSumGame #iTeachMath #gamedev

@mathmisery.bsky.socialSep 21, 2026, 1:22 PM

Oooh, today's Blocks mode has an ideal start!

hexsumgame.com/blocks-daily...

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#HexSumGame #mathgame #puzzle

An ideal start for a HexSum Blocks mode puzzle. One block is shown and only one placement is possible on this radius 4 puzzle.
@mathmisery.bsky.socialSep 21, 2026, 12:21 PM

Happy Monday! Zombies, Blocks, and Maze modes are open for logged out play for another 40 minutes!

hexsumgame.com/zombie-daily...

I started getting used to adding to 20, and now I've been winning more

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#HexSumGame #mathgame #gamedev

Zombie mode in HexSum. There are several zombies and robots approaching the center hex.
@mathmisery.bsky.socialSep 20, 2026, 4:24 PM

Older dailies are still available at their own URL

hexsumgame.com/daily-2/2026... <-- you can just type in the day in YYYYMMDD format after you identify the daily that you want to play.

I haven't made a 'previous daily picker' yet, but will!

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#HexSumGame #mathsky #gamedev

@mathmisery.bsky.socialSep 20, 2026, 1:31 AM

How are we liking Zombies mode? Feedback I've gotten has been

- 'gives me anxiety'
- 'it's definitely hard'
- 'you get into a panic and then it's all over!'

but these have all been positive vibes.

Let me know your thoughts!

play here: hexsumgame.com/zombie-daily...

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#HexSumGame #gamedev

@mathmisery.bsky.socialSep 19, 2026, 4:30 PM

Some fiddling with hyperbolic geometry and the solution of a HexSum board

What do you think? I'm still twiddling with this and working out some bugs.

some nice reading:
archive.bridgesmathart.org/2011/bridges...

bulatov.org/math/1101/Bu...

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#HexSumGame #screenshotSaturday #mathsky

Hyperbolic kaleidoscope art of a solved HexSum radius 5 board
@mathmisery.bsky.socialSep 19, 2026, 10:27 AM

Here's a preview of something I've been working on from my HexSum boards.

This is an abstraction of the solutions of the daily puzzles. (And these are solves for my local build, not what's in production.)

I'm working on a math art idea / feature :)

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#HexSumGame #screenshotSaturday #mathsky

Various solutions to HexSum puzzle boards. Solutions are shown as paths traced out over the board. The numbers and other markings are omitted.
@mathmisery.bsky.socialSep 19, 2026, 8:25 AM

It is possible to beat the zombies! But you have to be fast.

The robots are relentless and they're not dumb enough to fall into the pits like zombies without brains are.

Zombie mode is free on weekends. See if you can win!

hexsumgame.com/zombie-daily...

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#HexSumGame #mathsky #gamedev

Radius 5, hex-tiled, honeycomb-patterned HexSum board on Zombie mode. The game is over and there is a rainbow ring at radius 3. Various tiles are in black. Others have numbers. And still others have numbers with either roller skates or brain icons.
@mathmisery.bsky.socialSep 18, 2026, 10:25 PM

HexSum players! Guess what! I've extended the logged out play time to be from Friday 6pm to Monday 9am (ET). Because really, the weekend begins on Friday.

Zombies, Blocks, and Maze dailies are now live :)

hexsumgame.com

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#HexSumGame #gamedev #mathsky

@mathmisery.bsky.socialSep 18, 2026, 9:18 PM

The mode is live! 😁

hexsumgame.com/zombie-daily...

(and if you are not a Pro account just save this post and come back to it on Saturday when all daily modes are available for logged out play!)

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#HexSumGame #mathgame #gamedev

@mathmisery.bsky.socialSep 18, 2026, 12:00 PM

Zombie mode is getting, um, an "upgrade". Robots, stars, and butterflies are coming.

Sneak preview.

Definitely going to be harder. Still have to do a few game play tweaks for balance and fix some UI bugs. Should be ready for Saturday!

Play the gam here: hexsumgame.com

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#HexSumGame #gamedev

Robots, zombies, and butterflies abound on this HexSum radius 5 honeycomb pattern board.
@mathmisery.bsky.socialSep 16, 2026, 5:23 PM

whoops, a roller skater got through!

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#HexSumGame #gamedev #iTeachMath

You'll need a Pro account for today's Zombie game, but other modes are available at HexSumGame.com

Zombie mode in HexSum on a radius 5 board. Many zombies are seen on the outer rings. A lone zombie with roller skates has made it to the center hex.
@mathmisery.bsky.socialSep 12, 2026, 1:25 PM

You can create or design your own HexSum games with a Pro account.

I want people to be able to play a game without all the annoying ads, constant upsells and microtransactions, and subscription plans.

Get a Pro account for $7, like the old days where you pay once.

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#HexSumGame #gamedev #puzzle

A menu item that shows 7 game modes available for HexSum. The game modes are Standard, Timed, Versus CPU, PvP, Blocks, Maze, ZombiesA menu item for what's available when unlocking HexSum's Pro account for $7.
@mathmisery.bsky.socialSep 12, 2026, 1:25 PM

You can also play HexSum in Standard mode. It's an easier version of Maze mode. In Standard mode, you have to use all the hexes exactly once by find paths that add to the target value [10].

hexsumgame.com/daily-2/2026... [larger boards are the other "Daily X" puzzles]

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#HexSumGame #mathgame

Radius-2 hex-tiled, honeycomb patterned HexSum board. The target value is ten and the tiles read across as

5, 4, 1
6, 3, 1, 1
2, 1, 10, 7, 1
5, 2, 3, 2
2, 8, 6
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