Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 02:37:10 EDT

Explore

PostsPeople
LatestRanked
@mattrified.bsky.socialOct 10, 2026, 3:51 AM

Just a small #HAFO preview
#gamedev #indiedev #indiegame #animation #horse #frankensteiner

DEMO OUT NOW!!!

store.steampowered.com/app/4105600/...

@mattrified.bsky.socialOct 9, 2026, 5:27 AM

Neat, only 4 more attack animation sets for #HAFO to do. One is a throw so...that might take a little longer...and trying to implement all of them / making the videos and thumbs will...be a pain but the animations is the initial challenge.

@mattrified.bsky.socialOct 8, 2026, 6:13 PM

Thanks to @andreadprojects.bsky.social for this #HAFO write up as well as some feedback and some bug reporting too!

Much appreciated!

#gamedev #indiedev #indiegame #horses

@mattrified.bsky.socialOct 4, 2026, 2:07 AM

#HAFO #DEMO IS LIVE!!!

WISHLIST AND PLAY THE FREE DEMO ON STEAM!!!
store.steampowered.com/app/4105600/...

www.youtube.com/watch?v=hJXB...

www.hafo.horse

#gamedev #indiedev #indiegame #fightinggame #screenshotsaturday

@mattrified.bsky.socialOct 4, 2026, 12:35 AM

Ok...I'm...pretty happy w/ this...
Might double-check some things, but overall, I think it does what I wanted it to do...the slow-mo is whatever but yea...lol...

#gamedev #indiedev #indiegame #screenshotsaturday

www.hafo.horse

#HAFO #DEMO AVAILABLE NOW!!!

@mattrified.bsky.socialOct 3, 2026, 3:49 AM

I'll do a more official announcement trailer tomorrow, but #HAFO 's #demo is officially live on #Steam and #itch.io !!!

store.steampowered.com/app/4105600/... &
mattrified.itch.io/hafo

It is a demo but def. still a work in progress, so expected updates to the demo from now until the launch.

@mattrified.bsky.socialOct 3, 2026, 2:40 AM

I tested it...and outside of thorough online testing...I think the demo for #HAFO is pretty much ready...

@mattrified.bsky.socialOct 3, 2026, 12:29 AM

The #Steam page for #HAFO is done (or very close!!!): store.steampowered.com/app/4105600/... . Ugh, I hate making these pages...

Even worse, when recording, the little Quantum window was displayed so I had to put the logo in the upper-right...lol

#gamedev #indiedev #indiegame #fightinggame

@mattrified.bsky.socialOct 2, 2026, 5:57 PM

Alright. Time to get this friggin' horse game demo done -_- #HAFO #indiedev #indiegame #gamedev

@mattrified.bsky.socialSep 22, 2026, 9:37 PM

#gamedev #indiedev #indiegame #HAFO

Random #HAFO screenshottoday!

www.hafo.horse

low poly brown horse with a move list on the right.
@mattrified.bsky.socialSep 20, 2026, 9:50 PM

Not really high quality but here's a video of every attack -- so far -- in #HAFO; used for training mode attack previews.
#gamedev #indiedev #indiegame #screenshotsunday

@mattrified.bsky.socialSep 17, 2026, 10:37 PM

There'll be some tedium to get all the attacks done, but this will be a lot easier to setup for future moves, and I'll probably just use thumbnails for all the attacks instead of the silhouettes...
#HAFO #gamedev #indiedev #indiegame

www.hafo.horse

@mattrified.bsky.socialSep 15, 2026, 1:45 AM

Wrote a little #free post about #HAFO and my current timeline on my #Patreon: www.patreon.com/mattrified/p...

#gamedev #indiedev #indiegame

@mattrified.bsky.socialSep 14, 2026, 9:12 PM

Learning how few wishlists #HAFO has definitely has demotivated me a little bit from working on it.
As much as I enjoy it, I think I may...stop spending so much time on it, release it, and move on...

@mattrified.bsky.socialSep 10, 2026, 4:30 AM

Decided to implement a bowling minigame into HAFO cause...yea...STRIKE!!!

#gamedev #indiedev #indiegame #HAFO

www.hafo.horse

@mattrified.bsky.socialSep 7, 2026, 11:09 PM

Nearing final build the #HAFO demo, and I realized when editing colors, sometimes you need to copy-and-paste colors, so I quickly implemented that.

#gamedev #indiedev #indiegame

www.hafo.horse

@mattrified.bsky.socialSep 6, 2026, 4:11 AM

#screenshotsaturday
Not the most elegant test, BUT it worked...

Though...as cute as 16 player #HAFO is, maybe 4 is enough...

Yea, similar to other things, maybe start small and if people like the game, THEN look into optimizing for more players...
#gamedev #indiedev #indiegame www.hafo.horse