We now have Ubisoft Montréal’s Aurélie Bosc, Associate Producer, and Thomas Bodin, Senior UX Designer, presenting “Navigating UX and Game Design Collaboration in a Live Game Environment”.
#GameUXsummit #GUXS #UX #gamedev

We now have Ubisoft Montréal’s Aurélie Bosc, Associate Producer, and Thomas Bodin, Senior UX Designer, presenting “Navigating UX and Game Design Collaboration in a Live Game Environment”.
#GameUXsummit #GUXS #UX #gamedev
We open Day 2 talks with a keynote by Shafiq Husein, CEO of Gambir Studio & President of Asosiasi Game Indonesia, telling us about #gamedev in Indonesia and covering “Culture’s Value & Impact for Games”.
#GameUXsummit #GUXS
Kate Edwards (@geogrify.com) just gave us a PACKED presentation on why culturalizarion matters in #gamedev and how to do it right in her talk “Designing for Cultural UX: Maximizing the Global Appeal of Your Game”.
#GUXS #GameUXsummit
After a delicious lunch featuring Malaysian delicacies, we’re starting the Day 1 afternoon talks with Yi Wei P'ng, Founder & Director of Kurechii, presenting “When Better Isn’t Better: Five Postknight 2 Improvements That Backfired”
#ux #gamedev #GameUXsummit #GUXS
Noor Amin, neuroscientist & Sr Game Designer at Riot Games, was our first speaker of Day 1 at #GUXS. Her talk was about “Bringing Mayhem to ARAM: R&D Processes for Systems Designers”.
#ux #gamedev #GameUXsummit