How many times have you renamed a project?
Before I named my match-3 game for the Game Boy Color PROJECT STARGEM, it went through quite a few names: Gemification, Gem Session, and be JULES: All have “gem” or “jewel” in the name.

The Sweeping Wizard is now available !
demolissagegames.itch.io/the-sweeping...
#gameboy #GB #gbdk #gbdev #homebrew #retrogaming #gbcompo #gbcompo25
Day 289. Here are some number popups in action, including an example of how negative numbers are represented (the -2 snow at 0:25).
Do they disappear too quickly though? My #1 game design weakness is not making everything super fast. #ScreenshotSaturday #Gameboy #GBDK
I'm seeking a physical publisher for a gameboy color compatible game! If anyone has any recommendations I'd love to hear them.
#gbdk #gameboy #retrogames #indiedev #publishing #modretro #incube8 #homebrewfactory
Day 278. The screen tearing is slightly better now, as seen in this before and after. It's still pretty bad though. Any tips from the #gbdk wizards in the audience? Disabling my audio vbl fn fixes it completely, but that doesn't seem like a viable solution.
The Sweeping Wizard releases September 30th!
www.youtube.com/watch?v=l-WC...
Petris Title and Settings screens progress on #CasioLoopy.
Two layers of parallax semi-transparent clouds and sine text wiggle. Settings logic came over with minor changes.
With more #gbdk api compat done porting is going faster. Turning out to be a pleasant console to dev on.
#retrogaming #loopy
Day 268. A fun (to me) piece of trivia for this stapler animation is that I had to temporarily switch into 8x8 sprite mode to stay within the 10 sprites per line restriction. (The game normally uses 8x16 mode.) #ScreenshotSaturday #gbdk #Gameboy