@openskysim.bsky.socialSep 17, 2026, 8:12 AMThe terrain model is represented by a quadtree to reduce the number of triangles during rendering. It offers 12 LODs, generated from Copernicus DEM-30. To reduce the number of triangles, neighbours with a normal vector of less than 2° are merged.#fligthsim #osm #map #solodev #lowpoly #gamedev