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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 19:07:23 EDT

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@fixgamingchannel.bsky.socialOct 7, 2026, 3:15 AM

One Swift engine, two phones. Andelis Studio explains how Stelline brought its deterministic puzzle engine from iPhone to Android without rebuilding 7,000 lines of Swift. #FixStories #GameDev #Android #Swift

@fixgamingchannel.bsky.socialOct 5, 2026, 5:06 AM

Games don’t always need to ask more from us. Solo developer Nicholas Jacob explains why he’s building Luminids as a calm place players can simply visit. #FixStories #IndieGames #GameDev

@fixgamingchannel.bsky.socialSep 27, 2026, 9:08 PM

What does software development look like when your car is also your home and office? Travis shares how he keeps building tools, games and experiments from a 2006 Pathfinder. #FixStories #GameDev #IndieDev

@fixgamingchannel.bsky.socialSep 23, 2026, 2:31 PM

AI helped Mert Eker build Futbolle faster. It also quietly broke his data, audits, and assumptions. He shares what AI could build — and what still needed a person. #FixStories #Futbolle #GameDev #AI

@fixgamingchannel.bsky.socialSep 21, 2026, 4:03 PM

What should happen after a boss dies? Mongma Studio shares how player feedback turned boss victories into branching points for builds, skills, equipment, and future runs. #FixStories #RevenantSurvivors #IndieGames #GameDev

@fixgamingchannel.bsky.socialSep 18, 2026, 2:48 PM

A two-week coma, memories of another world, and an orange giant. One of ZHAI’s creators tells the story behind where the game began. #FixStories #ZHAI #IndieGames #GameDev

@fixgamingchannel.bsky.socialSep 10, 2026, 3:07 PM

What happens when “No Ads. Ever.” becomes a game design rule? Ricardo Tavares Santos shares how that promise shaped Aevryn Candy. #FixStories #AevrynCandy #IndieGames #MobileGaming

@fixgamingchannel.bsky.socialSep 9, 2026, 1:57 AM

Six years of solo development, one goal: build a grand strategy campaign players can actually finish. Colin Teberg tells the story behind Iron Dice. #FixStories #IronDice #GrandStrategy #IndieGames