I've seen people asking: what's going on with the Fringe trait? #FFGStaff
It was originally intended to be a catch-all trait for "folks who otherwise wouldn't get a trait," and so appeared on a bunch of random cards in Year 1. However…

I've seen people asking: what's going on with the Fringe trait? #FFGStaff
It was originally intended to be a catch-all trait for "folks who otherwise wouldn't get a trait," and so appeared on a bunch of random cards in Year 1. However…
He would have (and did) grant it to all your other units #FFGStaff
Livestream day! We gotta wait for the siren to end, but then me and Jack and Aaron are gonna play Eternal :3 #FFGStaff www.youtube.com/live/pLAsPZu...
When a mechanic gets cut, it's common to keep it around on a handful of cards. Retaliate was causing elaborate ability chains and was too punishing to players who wanted to attack enemy units, resulting in noninteractive or complex board states. But a few cards were still worth making! #FFGStaff
While the set's original Retaliate keyword (get a reward for surviving damage) got cut, the Bad Batch retained the mechanic as a cohesive identity, with Omega as a way to keep the play patterns we liked in the set without overloading HMW with a whole additional new mechanic #FFGStaff
After a year of multicolor, we wanted to resupply monocolored strategies with a cycle of strong cards in HMW. MJ had the idea that, to ensure the cards would be strong, they be vanilla units with crazy high stats—good stats are valuable in any deck, so the floor would be comfortably high #FFGStaff
Ryan designed this card, and I immediately championed it, because the play pattern of figuring out how to maximize the Support attack is really interesting, especially since you also want the attacker to be someone worth shielding. If ever there was a unit I'd want a pilot on, this is it #FFGStaff
Power-matters is particularly compelling in this set, as Advantage tokens can make even unassuming units temporarily strong. This design turned out surprisingly strong, so we had to remove the HP buff—making it arguably a red card. The dependence on many other units is what keeps it green #FFGStaff
My draft deck, which I think turned out quite good! #FFGStaff
You know what time it is: Homeworlds draft time!!! Come join us on the livestream in five minutes! #FFGStaff www.youtube.com/live/OjM3kH-...