Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 22:15:16 EDT

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@marvinthiel.bsky.socialOct 5, 2026, 9:01 PM

Time for a fresh start and some actual game content. The old test world is gone and the editor is ready.

#gamedev #indiedev #indiegame #escape93

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@marvinthiel.bsky.socialOct 3, 2026, 5:26 PM

How to edit the world in omni-gravity?
It's nauseating.
Simple workaround: Press H to set where "down" is and the whole editor rotates.

#gamedev #indiedev #indiegame #escape93

@marvinthiel.bsky.socialOct 3, 2026, 4:10 PM

Subway assets in-game WIP

#gamedev #indiedev #indiegame #escape93

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@marvinthiel.bsky.socialOct 3, 2026, 4:04 PM

The level editor is giving me 90s debug tools vibes and it's kind of scary

#gamedev #indiedev #indiegame #escape93

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@marvinthiel.bsky.socialOct 3, 2026, 2:21 PM

I'm adding metros to escape93 so you can travel around. You start the game without a car so you'll have to walk or take public transport.

#gamedev #indiedev #escape93

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@marvinthiel.bsky.socialOct 3, 2026, 10:32 AM

Yeah, this is much better. There's going to be one blend file per set with some prefixes to decide whether it's road, sidewalk or a building (you can't walk on buildings).
#escape93

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@marvinthiel.bsky.socialSep 23, 2026, 6:09 PM

Steam page is up!

store.steampowered.com/app/5294850/...

Screenshots are there but I'm missing a crucial feature for the trailer which I'll hopefully get around implementing to next week! 🚦

Now I can finally say: Wishlist the game on Steam! (if you like :)

#escape93 #gamedev #indiedev #indiegame

@marvinthiel.bsky.socialSep 22, 2026, 9:17 AM

Thinking about creating connectivity between the game world and the in-game OS via an interface called TWAVIN (technology with a very interesting name)

Hook up your laptop to a traffic light, fire up the TWAVIN spoofer and enable disco mode

#escape93

@marvinthiel.bsky.socialSep 20, 2026, 7:59 AM

Added a 'knockable' property to objects to enable collision and angle them on impact. I put it on dumpsters by mistake but I guess it works

Look away for 10 seconds and they'll be back up.

#escape93 #gamedev #indiedev #indiegame

@marvinthiel.bsky.socialSep 20, 2026, 7:41 AM

Happy littlle accidents are okay when working on icons

#escape93 #gamedev #indiedev #indiegame

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@marvinthiel.bsky.socialSep 19, 2026, 7:47 PM

Time for a new folder icon

#escape93 #gamedev #indiedev #indiegame

@marvinthiel.bsky.socialSep 19, 2026, 6:53 PM

When you buy a new desk without measuring first

#escape93 #gamedev #indiedev #indiegame

@marvinthiel.bsky.socialSep 19, 2026, 2:34 PM

Glitching the signal on crashes. NTSC definitely wins the competition. I'm showing the most extreme case here, this car is much faster than the others in the game.

#escape93 #gamedev #indiedev #indiegame

@marvinthiel.bsky.socialSep 19, 2026, 12:19 PM

I put in a PAL filter and WOW. This is going to stay

#escape93 #gamedev #indiedev #indiegame

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@marvinthiel.bsky.socialSep 18, 2026, 6:22 PM

Creating a new nose and eyes for My Look using Canvas

#gamedev #indiedev #indiegame #escape93

@marvinthiel.bsky.socialSep 18, 2026, 6:16 PM

Dodging traffic while delivering pizza or driving people around will be so much fun. Too fast?

#gamedev #indiedev #indiegame #escape93

@marvinthiel.bsky.socialSep 18, 2026, 6:13 PM

Much smoother transition on the ramps

#gamedev #indiedev #indiegame #escape93

@marvinthiel.bsky.socialSep 17, 2026, 2:33 PM

I’m get-a-domain deep in the project now

escape93.com

#gamedev #indiedev #indiegame #escape93

@marvinthiel.bsky.socialSep 16, 2026, 7:57 PM

Just found out that I need more views like this.
Driving up a wall feels totally natural by now but being close to a ceiling that looks just like the floor actually makes you feel a bit weird

#escape93 #gamedev #indiedev #indiegame

@marvinthiel.bsky.socialSep 16, 2026, 7:46 PM

Accidentally activated the debug camera and got this cool view

#escape93 #gamedev #indiedev #indiegame

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