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Version devBuilt at: 2026-10-10 01:38:52 EDT

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@defaultscreenname.bsky.socialOct 9, 2026, 7:24 AM

Got real lucky and found a Devil's Lapis+2 with 49AP while trying to get some high value mats for Dove Bells. If I ever find a 50AP one, I hope it's on something like a Devil Iron. #Elminage #エルミナージュゴシック #DRPG

This is a screenshot of the 3DS game, Elminage Gothic. The bottom screen shows the inventory of my Alchemist with several high value AP alchemy ore obtained from a spot on the 3rd floor of Ibag Tower. 

At this specific spot, you can find a guaranteed +2 alchemy ore in exchange for using an Aura Fist, a weapon that can be bought in the Cave of the Ancients for 500,000GP (1,000,000GP in the PSP/Steam version). Normally, the Aura Fist is lost when doing this, but in the PSP/Steam version, if you have a character that has this in their inventory and have them use the EX Skill Replica to create a clone, this clone will also have it in its 'inventory' and it will never break when mine this spot while you have it in your party. This can be done even if the clone happens to die along the way. In the 3DS version of the game, this was all fixed.
@defaultscreenname.bsky.socialOct 5, 2026, 5:43 AM

Round 2 against Incarnation, this time on my Steam file! With that over with, all there's left is to grind up a Thief and try to steal all the goodies it's carrying, but that's gonna take a while. #Elminage #エルミナージュゴシック #DRPG

This is a screenshot of the PC game, Elminage Gothic. Against the game's final optional boss, Incarnation, I went in with a Ninja, Valkyrie, Lord, Hunter, Alchemist, and a Bishop.

I only had one party member with Tackle, so I made the extra effort to get some Drim Rings from the 19th/20th floor of Ibag Tower. This accessory grants a 3x damage modifier against God-family enemies, like Incarnation while also granting a very generous 80% resistance to Mage spells.This is a screenshot of the PC game, Elminage Gothic. This is the results window after defeating Incarnation.This is a screenshot of the PC game, Elminage Gothic. The save screen is shown here where I clocked in nearly 164 hours in the game with 573 items collected, 419 monsters seen, and 65 events completed.
@defaultscreenname.bsky.socialOct 2, 2026, 11:42 PM

After some trial and error, I was able to directly insert my own art for both Face and Style Load. The process is very similar to how it can be done in the Steam version, but takes a bit more effort for it to run smoothly. #Elminage #エルミナージュゴシック #DRPG

This is a screenshot of the 3DS game, Elminage Gothic. It's showing the status window for one of my party members, an Alchemist (top screen) and the rest of my party (bottom screen). The main thing to note is that it successfully shows the PNGs I used to replace some of the default artwork. It's a little hard to tell, but transparency is present for Face Load but can really only be seen whenever you see your character's portrait on the top screen. 

I'm playing this on an actual N3DS, but with custom firmware installed. If you try doing this using its in-house patching feature, it works with some caveats. From my very limited understanding, the game frequently has to "load" the custom assets whenever it needs to be presented and basically slows the whole pacing of the game as you play it. To avoid all this, I ended up have to directly replace the applicable files and rebuild the game again. 

For anyone familiar with inserting custom artwork for the PC version of Elminage Gothic, the applicable files follow the exact same naming structure. From there, it's a matter of making sure the art you use is the right size. For Face Load, it's 48x48 (.png) and 256x256 (.png).
@defaultscreenname.bsky.socialSep 28, 2026, 5:52 PM

Bounced back to my playthrough on Steam and after a few hours of battling on the 1st floor of Ibag Tower, I finally found a Duma's Gem! Visually, it reminds me of the King's Map you can find in King's Field: The Ancient City. #Elminage #エルミナージュゴシック #DRPG

This is a screenshot of the Steam game, Elminage Gothic. It's the identification screen after successfully identifying a ? Junk item into a Duma's Gem. In the PSP and Steam versions of the game, there are maps you can buy or find that have the same use as "Dioseed,' the Lv. 1 Mage spell that reveals the map. Unfortunately, the first map is a consumable (but is cheap and can be infinitely bought from stores) while the second map that can be found in an early dungeon has a chance of breaking upon use (it's apparently very tattered based on the item description in the 3DS version). 

The Duma's Gem is an infinite-use, non-breakable version that can only be found in Ibag Tower, the game's third and final postgame dungeon. It's a rare drop on the 1st floor and can be stolen from Stargazers that start showing up near the top of the tower. In the 3DS version, this item isn't as useful since it has a new toggleable setting that prevents maps from breaking. That aside, you have a chance of finding an unidentified Duma's Gem in a junk pile In Afum Zar Light Cave (B1F). 

The name itself seems like a pretty clear reference of "Dumapic" the Lv. 1 Mage spell in Wizardy.This is a screenshot from the 3DS game, Elminage Gem. This is an image of how the Duma's Gem looks like: A blue crystal ball that's on a fancy-looking golden pedestal. This is an image from the PS2 game, King's Field the Ancient City. Shown is the King's Map, an item that can be found very late in the game. The resemblance to the Duma's Gem is almost uncanny. This has a more snowglobe-like design with a blue-green ball a more solid-looking golden base. 

King's Field: The Ancient City has a number of static, paper maps you can find. The King's Map is the final map item that can be found that actually shows your position through a 3D map similar to the one in Metroid Prime. It's honestly a bit unwieldy to use and since you find it so late in the game, it's not that useful in my opinion.
@defaultscreenname.bsky.socialSep 24, 2026, 7:43 AM

One feature that was missing in the original version of Elminage Gothic was a way to redo battles against unique enemies (like floor masters) and bosses. This was added back in the 3DS version in the game's second postgame dungeon (Cave of the Ancients). #Elminage #エルミナージュゴシック #DRPG

This is a screenshot from the 3DS game, Elminage Gothic. In the Cave of the Ancients, the 2nd postgame dungeon, there's now a new room in B1F where you can revisit unique enemies and bosses that you previously encountered. 

This is split into 5 separate event tiles. (0,1), (1,4) and (3,4) are reserved for unique enemies tied to side quests. (4,2) is for floor masters. (2,2) is for story-related bosses and other unique enemies. 

In Elminage 1-3, you'd normally be able to access this feature when you have access to the titular "Elminage" location after beating the game, but since Gothic is considered a separate setting from the original trilogy, "Elminage" doesn't exist as an area.This is a screenshot from the 3DS game, Elminage Gothic. Like a lot of dungeons in this version of game, some changes were made to the Cave of the Ancients. 

Outside of the new room mentioned earlier (NE portion of the floor), there's a new NPC you can interact with at (9,13) that can lead to a battle if you happen to have a Devilish in your current party.
@defaultscreenname.bsky.socialSep 8, 2026, 6:34 PM

Currently replaying the 3DS version of Elminage Gothic and having just unlocked Afum Zar Light Cave, the visibility is night and day compared to the PSP version. I've also included the PC version as well for completion's sake. #Elminage #エルミナージュゴシック #DRPG

This is a screenshot of the 3DS game, Elminage Gothic. This is just outside the entrance of an optional dungeon, Afum Zar Light Cave. This is a screenshot of the PSP game, Elminage Gothic. This is just outside the entrance of an optional dungeon, Afum Zar Light Cave. Despite its name, it's actually really hard to see when playing the game and the screenshot doesn't exactly convey this too well. Poor visibility in most of the game's dungeon was a common criticism that was later rectified in the PC and 3DS versions. This is a screenshot of the PC game, Elminage Gothic. This is just outside the entrance of an optional dungeon, Afum Zar Light Cave. Out of all three (3) versions of the game, I think the PC version definitely looks the best and accurately conveys the "light" aspect of the name.