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@soatok.bsky.socialOct 13, 2026, 3:27 AM

Early feedback on #CopperAndEmber indicated that ATB battle systems can be stressful, so I added a Pause mechanic so you can take your time figuring out each character's move.

@soatok.bsky.socialOct 12, 2026, 4:27 AM

soatok.itch.io/copper-and-e...

#CopperAndEmber #RPG #indiedev #indiegame #indiegamedev #RPGMakerMZ #furry #furrygames

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