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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@theoasisbbs.bsky.socialOct 8, 2026, 1:02 PM

Metal Gear X16 Port Brings Solid Snake to the Commander X16
#MetalGear #CommanderX16 #SolidSnake #MSX2 #RetroGaming #RetroComputing #Konami #HomebrewGaming
theoasisbbs.com/metal-gear-x...

@theoasisbbs.bsky.socialOct 5, 2026, 12:22 PM

Let Me Be Useful Brings New Music to Commander X16 VERA
#CommanderX16 #VERA #VERAAudio #RetroComputing #8BitMusic #Chiptune #Jfacemcpants
theoasisbbs.com/let-me-be-us...

@theoasisbbs.bsky.socialOct 2, 2026, 12:53 PM

BLAST GRID Commander X16 Brings Bomberman-Style Action
#BlastGrid #CommanderX16 #RetroGaming #8BitGaming #Bomberman #65C02 #VERA #YM2151 #RetroComputing
theoasisbbs.com/blast-grid-c...

@theoasisbbs.bsky.socialSep 30, 2026, 1:11 PM

COMPUTE!’s Gazette Issue 9 Goes Big for #SepTandy
#ComputesGazette #SepTandy #TRS80 #ColorComputer #CoCo #Commodore64 #Amiga #FujiNet #MEGA65 #CommanderX16 #RetroComputing
theoasisbbs.com/computes-gaz...

@alexturcotteqc05.bsky.socialSep 27, 2026, 4:38 PM

#Wip #CommanderX16 #Pixelart #Basic #CommodoreBASIC #Coding

@theoasisbbs.bsky.socialSep 25, 2026, 1:03 PM

Dune II X16 Port Completes First Mission With Sound
#DuneII #CommanderX16 #X16 #RetroGaming #RetroComputing #GameDevelopment
theoasisbbs.com/dune-ii-x16-...

@theoasisbbs.bsky.socialSep 25, 2026, 12:44 PM

Elite-0x10 Trailer 2: Shows Commander X16 Startup
#Elite0x10 #CommanderX16 #Elite #RetroComputing #RetroGaming #Commodore64 #Amiga
theoasisbbs.com/elite-0x10-t...

@alexturcotteqc05.bsky.socialSep 21, 2026, 3:50 PM

#CommanderX16 #CommodoreBASIC #Basic #Coding #8bit #WIP #8BitComputer #PixelArt

@alexturcotteqc05.bsky.socialSep 20, 2026, 2:30 PM

#CommanderX16 #CommodoreBASIC #Commodore64 #BASIC #Coding #WIP #pixelart

Trying to streamline the wall drawing code (mainly so it can fit into less lines and doesn't lead to subscript errors)

Trying to add colors.
@alexturcotteqc05.bsky.socialSep 18, 2026, 6:06 PM

#CommanderX16 #CommodoreBasic #BASIC #Coding #wip #pixelart

@theoasisbbs.bsky.socialSep 18, 2026, 12:40 PM

Elite 0x10 Brings Classic Space Trading to the Commander X16
#Elite0x10 #CommanderX16 #Elite #RetroGaming #RetroComputing #SpaceTrading #8BitGaming
theoasisbbs.com/elite-0x10-b...

@alexturcotteqc05.bsky.socialSep 17, 2026, 2:34 PM

#PixelArt #CommanderX16 #CommodoreBasic #BASIC #WIP #Coding

@theoasisbbs.bsky.socialSep 17, 2026, 12:52 PM

8x8 Trek C64 Port Joins Version 0.16.0
#8x8Trek #Commodore64 #C64 #EGATrek #RetroGaming #Commodore #Amiga #CommanderX16 #MEGA65
theoasisbbs.com/8x8-trek-c64...

@alexturcotteqc05.bsky.socialSep 15, 2026, 4:20 PM

#CommanderX16 #CommodoreBASIC #BASIC #PixelArt #Wip #Coding

Altering the character size (via statement 307), just to see what it does.Adding "LX" and "LY" values to get the player location in tiles.Trying to get collisions via roundabout ways
@alexturcotteqc05.bsky.socialSep 14, 2026, 5:44 PM

#CommanderX16 #CommodoreBASIC #BASIC #Pixelart #WIP #Coding

Tries to use the drawing with characters with 16x16 sprite tiles.
@alexturcotteqc05.bsky.socialSep 11, 2026, 7:56 PM

#CommanderX16 #WIP #Coding #CommodoreBASIC #BASIC #pixelart

Starting a cleaner version of the code.
@alexturcotteqc05.bsky.socialSep 8, 2026, 5:02 PM

#WIP #CommanderX16 #PixelArt #BASIC #CommodoreBasic #Coding

Deplacing the title into the hud.
@alexturcotteqc05.bsky.socialSep 6, 2026, 6:58 PM

#CommanderX16 #WIP #BASIC #CommodoreBasic #Coding

@alexturcotteqc05.bsky.socialSep 6, 2026, 2:35 PM

#WIP #PixelArt #CommanderX16 #BASIC #CommodoreBasic

Trying to make the martian move in a more controled way with a "GOSUB" statement, it didn't work.A bit better
@alexturcotteqc05.bsky.socialSep 5, 2026, 5:49 PM

#WIP #Commanderx16 #Basic #CommodoreBasic #PixelArt #Coding

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