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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@shadeknight466.bsky.socialOct 10, 2026, 8:00 AM

Live with #RimWorld on twitch.tv/shadeknight466! Today we're going to (finally) finish the upgrades to the grav ship, attempt to further augment Frankie, our ghoul, and maybe poke the anomaly. Because why not. Hope to see you there! #twitch #twitchstream #colonysim

@moonlathe.bsky.socialOct 9, 2026, 10:30 PM

Moonlathe's other game: Starbound Settlers, a space colony sim. Build the station, keep the crew fed and breathing, put out the fires, mine the belt, and one day terraform a planet.

Wishlist it on Steam: store.steampowered.com/app/5260070

#indiedev #gamedev #pixelart #colonysim

Pixel art space station farm: rows of planters with crops at different stages of growth, glowing grow lights, and crew members tending the beds.Pixel art station workshop: furnaces glowing orange along the back wall, workbenches and computer terminals, crew at work under hazard-striped flooring.Pixel art medical bay: white tiled floor, a doctor at a scanner beside a patient, medicine cabinets, terminals and a red rug in the waiting area.Pixel art station room on fire: tall flames rise between machines and screens while the crew run to put them out.
@vtkate2001.bsky.socialOct 9, 2026, 6:32 PM

I reworked the Archer a bit because it was to stiff and Inaccurate, hope you like it!

#indiedev #indiegame #colonysim #godot #voxel #gamedev #archer

@dionacre.bsky.socialOct 9, 2026, 1:31 PM

Version A5.0.0 — Music & Sound
DionAcre now has optional audio! Independent music, ambience, and SFX sliders under Manage → Music, saved per player. .
dionacre.com
#indiedev #gamedev #colonysim #citybuilder #DionAcre

Dionacre sound settings
@vtkate2001.bsky.socialOct 9, 2026, 12:31 PM

First Animation for Fights / Archer Shooting Pew Pow Pew

#indiedev #indiegame #colonysim #godot #voxel #gamedev

@dionacre.bsky.socialOct 8, 2026, 11:36 PM

Looking for 5 early‑alpha testers.
DionAcre is a Banished‑like colony survival game set in the 1600s Black Forest. Early alpha, invite‑only. If you’d like to help shape the game, request an invite here: dionacre.com #indiedev #gamedev #colonysim #citybuilder #DionAcre

@gateworlds.bsky.socialOct 8, 2026, 10:05 PM

At PAX Aus this weekend? Come check out Gateworlds at booth 30. We’re very shiny and purple 🔮
#indiedev #indiegames #survivalgame #colonysim

@dionacre.bsky.socialOct 8, 2026, 9:36 PM

🚀 New URL alert!
DionAcre is now live at dionacre.com — secure, shiny, and ready for visitors.
Old link still works, but this is the new front door.

#indiedev #gamedev #colonysim #citybuilder #DionAcre

@steriumai.devOct 8, 2026, 7:42 PM

DEEPER release trailer. Out now: a pixel-art colony that digs down layer by layer and tries to keep its crew alive. 8 layers, 12 creatures, something at the bottom. $5, free browser demo first: digdeepergame.com #indiegame #pixelart #gamedev #colonysim

@steriumai.devOct 8, 2026, 6:51 PM

DEEPER full version is OUT NOW. 8 layers, 12 creatures and whatever is waiting at the bottom of the Abyss. 1,500 m of underworld for $5. Free browser demo first if you dare: digdeepergame.com #indiegame #pixelart #gamedev #colonysim

@vtkate2001.bsky.socialOct 8, 2026, 11:46 AM

The shelf is shelfing

#gamedev #indiedev #indiegame #colonysim #godot #voxel

@gateworlds.bsky.socialOct 8, 2026, 10:40 AM

Gateworlds open playtest from October 9th until October 14th! Come give it a try!
#indiedev #indiegames #survivalgame #colonysim

@shadeknight466.bsky.socialOct 8, 2026, 8:00 AM

Live with #RimWorld again on twitch.tv/shadeknight466 ! We're trying to handle some toxic fallout without losing any boomalope, tend some freshly revived colonists, fix a steel shortage, and redecorate. Hope to see you there! #twitch #twitchstream #colonysim

@gateworlds.bsky.socialOct 7, 2026, 11:29 PM

The most requested feature from our playtest is... *drum roll*🥁
#indiedev #indiegames #survivalgame #colonysim

@vtkate2001.bsky.socialOct 7, 2026, 8:16 PM

I'm building my own colony sim, inspired by Stonehearth 🧱

200 settlers working at the same time, 100+ FPS on Ultra on a mid-range PC. Solo dev, Godot + C++, early alpha.

#gamedev #indiedev #indiegame #colonysim #godot #voxel

@dionacre.bsky.socialOct 7, 2026, 12:07 PM

Version 3.8.0 is done — Wolf Attack is live.
Wolves spawn at the map edge, hunt toward the Village Center, and the whole village mobilizes to fight them.
A small feature, but it adds real tension to DionAcre.
#indiedev #gamedev #colonysim #citybuilder
dionmccollough.ddns.net/Dionacre/

@shadeknight466.bsky.socialOct 7, 2026, 8:00 AM

We're back with #RimWorld on twitch.tv/shadeknight466, trying to fix our steel shortage and upgrade the Gravship! Hope to see you there! #twitch #twitchstream #colonysim

@dionacre.bsky.socialOct 6, 2026, 5:51 PM

A quick slice of DionAcre gameplay: villagers moving through town, checking the Church, visiting the Iron Mine, homes, and farms.
Regression is slow, but the simulation keeps getting richer every week.
#indiedev #colonysim #citybuilder #gamedev

@pastimperfect.bsky.socialOct 5, 2026, 7:47 AM

Wheat & Wrath Gameplay Trailer
youtu.be/c8_sbUMAIcA
#indiegame #indiegamedev #citybuilder #colonysim #ue5 #unrealengine

@msnicoleplayz.bsky.socialOct 3, 2026, 2:01 PM

An Incremental Story game - A Dark Cave Demo
youtu.be/VBfK4CCZO8g

#incremental #horror #colonysim

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