Did the #PixelArt #CharacterCreator "slim" bodies today. Instead of just posting the #SpriteAssets I decided to throw together a comparison gif of Lean vs Slim:

Did the #PixelArt #CharacterCreator "slim" bodies today. Instead of just posting the #SpriteAssets I decided to throw together a comparison gif of Lean vs Slim:
Editing is so much faster than creating... Lean fem complete!
#PixelArt #CharacterCreator #SpriteAssets
Today's #PixelArt #CharacterCreator #SpriteAssets work: replacing the bulge with boobs! Side view done, front view to go.
Soooo I made some changes
(BG is subject to replacement when I start making actual world assets)
I'm having Issues with blendshapes
They work on Maya and Unity, but Character Creator 5 just explode when I test them
Anyone knows what's going on??? 😭
#maya #charactercreator #charactercreator5 #cc5 #blendshape
Took a break from drawing to throw together the mockup UI. It's not scripted yet though, because I'm debating between filling that empty space by moving the buttons over, adding a "previous" button, or adding a drop-down menu. All three options are equally compelling...
#PixelArt #CharacterCreator
As a refresher, here's the actual "full sheet" for all three angles of the body (sans color obvs as this is the actual asset being used in-engine)
#PixelArt #CharacterCreator #SpriteAssets
Side view of body option 1: complete!
Flesh-tone underwear it is....
Officially dropped the placeholders from the code, parts are aligned, color masking is working... Just need to finish making the rest of the assets and build the UI! #PixelArt #CharacterCreator
The 4 love interests in Meet Again: Heartwell! Demo coming soon
Back view of the lean masculine body option: complete!
Ft. a massive circle to cover how cheeked up this mofo turned out. 😂
Okay, so I tried the ESO character creator on Kara Shepard, from "An Inconvenient Meeting". And honestly, I feel like it is pretty recognizable as the Veilguard Kara. Picked Breton because Kara is compact.
I’d love a deeper Warriors/Empires character creation where physical design matters:
Height, weight (lightweight to heavyweight) too heavy to ride.
Sliders (tall, short, bulky, thin) all affecting the created character's attributes attack, defense, speed etc.
If there is a god they must hate artists because what the FUCK is going on with kneecaps? 😂
Starting on the real bodies and.... #PixelArt nipples look so weird 😂 #SpriteAssets #CharacterCreator
Bored one night and not ready to do my dailies in ESO, so I played around with the character builder. After playing with Veilguard's character creator, ESO was so disappointing.
Made the absolute most HIDEOUS placeholder body and legs so I could start work on the coding side of my #PixelArt #CharacterCreator
Seriously. Just look how fugly they are. 😂
(real ones will probably be made next week, assuming I continue the coding at my current pace)
They may seem perfectly normal IRL, but ~drawing~ them makes it abundantly clear that buns are a deeply unserious hairstyle.
Like... Nothing here looks WRONG. But it still looks so silly.
#PixelArt #CharacterCreator #SpriteAssets
64x64 is a TERRIBLE resolution to try and make decent-looking protective braids, but... I GUESS I pulled it off?
#PixelArt #CharacterCreator #SpriteAssets