CGA screenshot
Arkanoid: Revenge of DOH

Random game of the day:
Hell Fire! (Action: D. Trivett, 1989)
Download/play: https://dosgames.com/game/hell-fire/
#dosgaming #retrogaming #action #shooting #hell #skulls #cga
#StarCadre Team Command Source Code is Available! The contents of the archive are intended to be built in an MS-DOS environment using the OpenWatcom C compiler and toolset. Get it from dos.cyningstan.org.uk/downloads/40... #msdos #cga #gamedev
You can play #StarCadre Team Command on any #msdos machine with at least an 8088 processor, #cga or Hercules graphics, and 512k RAM, and it also plays well in DOSBox. Feedback is welcome, as are donations if you enjoy the game! Get it from cyningstan.itch.io/star-cadre-t... #ibmpc
Planning on Star Cadre: Team Command started as soon as #StarCadre Combat Class was released in 2024, but most of the work went on during 2026. This game was completed with the help of a team of volunteer beta testers. Get it from cyningstan.itch.io/star-cadre-t... #ibmpc #msdos #cga
Random game of the day:
Build-A-Fish (Miscellaneous: Mark C. Vang, 1991)
Download/play: https://dosgames.com/game/build-a-fish/
#dosgaming #retrogaming #miscellaneous #educational #kids #toy #fish #aquarium #museum #cga
Star Cadre: Team Command follows on from #StarCadre Combat Class, a simpler tactical combat game that used the same core mechanics for short games of a single mission. See what improvements the new game makes at cyningstan.itch.io/star-cadre-t... #ibmpc #msdos #cga
You'll play from 6 to 16 randomly chosen missions in a single game of #StarCadre Team Command. Each is procedurally generated, so you'll see something different every game. The presentation is #cga: 4 glorious colours! Get it from cyningstan.itch.io/star-cadre-t... #ibmpc #msdos