Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

Explore

PostsPeople
LatestRanked
@gammagames.bsky.socialOct 10, 2026, 8:05 PM

some more #blocktober after lunch #gamedev #weirdtober

it's a mall
@kelvinvanhoorn.comOct 10, 2026, 8:11 AM

New week, new level for #blocktober, a small village this time

This time you can even see me running through it, though it is but a tiny spec 🐜🤏

#ScreenshotSaturday #gameDev #IndieDev #GodotEngine

@gammagames.bsky.socialOct 10, 2026, 7:36 AM

happy to report that the scale is pretty much what I wanted #blocktober #indiedev #screenshotsaturday

@ulsterunigamesdes.bsky.socialOct 9, 2026, 6:28 PM

To start the weekend we have our third student Blockout from Holly Boyle

#blocktober #leveldesign #gamedesign

youtu.be/dU0v25rpDTs?...

@gammagames.bsky.socialOct 8, 2026, 6:57 PM

the train is longer and has actual rooms! #blocktober #indiedev

@blocktober.bsky.socialOct 8, 2026, 5:43 PM

Excellent #blocktober submission! Great to see this one being played, really showing off what blockouts are made for!

@ellio5961.bsky.socialOct 8, 2026, 5:32 AM

Level Design "Harbor V1" | Blocktober 2026 #leveldesign #blocktober #gamedesign #unrealengine #indiegamedev #gamedev youtu.be/frJ3i7nkd2U?... via @YouTube

@michaelbarclay.bsky.socialOct 7, 2026, 8:45 PM

Had to reach into the vault for this #blocktober post. My OpenGL coursework from uni. Wrote my own heightmap editor. Eventually added texturing based on height and a first person camera with ground collision so you could walk around. It nearly killed me.

@gammagames.bsky.socialOct 7, 2026, 7:16 PM

for #blocktober I'm building a train 🚂 in trenchbroom
#gamedev

crazy train (blockout)
@neeslow.bsky.socialOct 7, 2026, 3:48 PM

I finally got around to posting my work on #Redfall, everything from Level Art to Concept and Greybox work!

Check it out! 🩸🧛🔫☂️

artstation.com/fredricknolt...

#Blocktober #Levelart #portfolio #videogameart

@ulsterunigamesdes.bsky.socialOct 7, 2026, 7:53 AM

We have our second student Blockout for #blocktober

This time from Ethan McMahon.

youtu.be/gpLgoiYKMxA?...

#leveldesign #gamedesign

@jacobwmills.bsky.socialOct 6, 2026, 2:09 PM

hey friends, to celebrate #blocktober i have made a longform tutorial for ProBuilder in Unity

it's a tool i've used for blockout a LOT over the last 5 years and have found other 'over the shoulder' style tutorial vids helpful myself, so maybe this will help some budding #leveldesign'er :)

@liztruss.bsky.socialOct 5, 2026, 5:35 PM

On the fifth day of #blocktober I’m blocking @chrissayshi.bsky.social on Goose

@tailgateadventure.bsky.socialOct 5, 2026, 8:13 AM

We have Half-Life at home. But here’s a thing…
#indiegames #indie #demo #blocktober #adventuregames #dog #DemoMonday

@sashanaria.bsky.socialOct 4, 2026, 10:44 AM

#Blocktober
Pyramid part of the second Sukhothai story level I was working on during my MG days.
Probably spent ~1+ year building and iterating over it (🐍 was a tricky one to design). Was a completely different concept initially where I’ve built a secret city of Nephilims instead of the pyramid.

@sashanaria.bsky.socialOct 4, 2026, 10:18 AM

Seems that interest for such posts is growing during #Blocktober so I will try to share more this month, at least what I can share 😅

@tailgateadventure.bsky.socialOct 4, 2026, 8:52 AM

The warehouse chapter is steadily taking shape both visually and mechanically. Since the demo release the rest of the game is making some good progress hops!
#indie #indiegame #demo #gamedev #dog #blocktober #Showmesunday #Tailgate

@gammagames.bsky.socialOct 4, 2026, 5:09 AM

as #blocktober begins, I'm getting distracted by ceilings
#indiegame #gamedev

@piqulsky.bsky.socialOct 3, 2026, 10:25 PM

#Blocktober & #ScreenshotSaturday

Gyms are incredibly important for level designers. Building just pieces of the level and playing them helps you really feel if the space has good metrics, pacing, and challenging amount of enemies.

Never forgetting the @rystorm.com's "Gyms, Zoos, and Museums"

@babyjack.bsky.socialOct 3, 2026, 9:17 PM

Translifeline TDOR:

Blockout was fun and it was cool to basically make these sections off @softlysteph.bsky.social 's area sketch and how I can make winding forest walking paths to each location and keep people exploring. Also its based in my home beach in Oregon <3

#blocktober #gamedev

Load more