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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@gralgames.bsky.socialOct 12, 2026, 4:33 PM

After working hard on the game for a month, I can finally go back to working on the game.
Working on something very fun - new Automons and new type! It's on theme this month
#indiegame #gamedev #automon

@gralgames.bsky.socialOct 9, 2026, 9:53 PM

First major update to Automon Arena - Adventure Mode! It's a completely new, streamlined way to play the game! Also, some cool meta progression stuff
#indiegame #gamedev #automon
store.steampowered.com/news/app/381...

@gralgames.bsky.socialOct 7, 2026, 4:21 PM

Look at those customization options. There's like.... 5 at least!
Fortnite needs to step up their game and add more skins to compete with me drawing sprites badly once per week!
#indiegame #gamedev #automon

@gralgames.bsky.socialOct 5, 2026, 4:04 PM

I will not elaborate
#indiegame #gamedev #automon

@gralgames.bsky.socialOct 3, 2026, 9:23 PM

Nearly forgot about the weekly update
store.steampowered.com/news/app/381...
#automon #indiegame #gamedev

@gralgames.bsky.socialOct 2, 2026, 7:47 PM

Brought Automon Arena closer to AAA game quality. Not by improving graphics or anything, I just added an unnecessary meta progression system.
#indiegame #gamedev #automon

@gralgames.bsky.socialSep 30, 2026, 4:04 PM

Testing out more difficulty levels in Adventure.
Instead of testing them one by one, I just went for max difficulty to see if it's beatable.
I can confirm that it is indeed, a more difficult game
#indiegame #gamedev #automon

@gralgames.bsky.socialSep 28, 2026, 3:23 PM

Having some fun with audio - different NPCs will now have different sounds when speaking, just a bit more personality!
(Ok, now back to what I was actually meant to be doing, a stable save system)
#indiegame #gamedev #automon

@gralgames.bsky.socialSep 26, 2026, 2:02 PM

It's time for another weekly progress update, to prove that I'm not slacking off and the game will be good someday, I swear
#indiegame #gamedev #automon
store.steampowered.com/news/app/381...

@gralgames.bsky.socialSep 23, 2026, 2:59 PM

Made sprites for all gym leader types, and the Pretty Good Three, here's a few of my favourites
#indiegame #gamedev #automon

@gralgames.bsky.socialSep 21, 2026, 4:03 PM

Graphic design is my passion
As in, I hate it with a passion
#automon #indiegame #gamedev

@gralgames.bsky.socialSep 20, 2026, 7:40 PM

Autodox checkmarks return!
#automon #indiegame #gamedev

@gralgames.bsky.socialSep 18, 2026, 4:48 PM

Had a new player skin WIP somewhere deep in the folders, so I thought it might be nice to finish and add to the game as a little cherry on top for whenever the next update comes out.
Classy guy, eh?
#indiegame #gamedev #automon

@gralgames.bsky.socialSep 17, 2026, 7:18 PM

Back from holidays, time to make this Adventure mode so good it's like crack. Not that I would know how that's like. Don't do drugs kids
#automon #gamedev #indiegame

@gralgames.bsky.socialSep 12, 2026, 11:30 AM

I liked it when Automon dev said "It's updatin' time" and updated all over the place
store.steampowered.com/news/app/381...
#indiegame #gamedev #automon

@gralgames.bsky.socialSep 10, 2026, 12:25 PM

When you're just testing a feature, but get a shiny starter, so now you have to play the whole run to justify the luck you were given
#indiegame #gamedev #automon

@gralgames.bsky.socialSep 8, 2026, 7:51 PM

Working on an alternate "Adventure" mode that's similar to Automon 1, but with asynchronous PvP battles as the boss nodes.
Very unfinished visually, but it works! This guy is the team I previously used. I really kicked my ass, didn't I?
#indiegame #gamedev #automon

@gralgames.bsky.socialSep 5, 2026, 11:11 AM

First significant update of Automon Arena is out, planning to do those weekly
store.steampowered.com/news/app/381...
#automon #indiegame #gamedev