Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 22:15:16 EDT

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@admitone.bsky.socialOct 14, 2026, 12:47 AM

Just a quick model update this week, a column that I'll probably use in some of the Western zone's buildings.

www.tumblr.com/admitonegame...

#SurvivalHorror #3dart #gamedev #indiegames #indiedev #AdmitOne #unrealengine

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@admitone.bsky.socialOct 6, 2026, 10:20 PM

Just a quick model this week of a segment of spotlight rigging. Intended for a different zone than the Western zone that most of the art for the game has been for so far.

www.tumblr.com/admitonegame...

#SurvivalHorror #3dart #gamedev #indiegames #indiedev #AdmitOne #unrealengine

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@admitone.bsky.socialSep 30, 2026, 1:09 AM

Learned some more about State Trees in UE this week, I think I'm going to have easier time with them than Behavior Trees and that they should scale better as the project grows

www.tumblr.com/admitonegame...

#SurvivalHorror #3dart #gamedev #indiegames #indiedev #AdmitOne #unrealengine

@admitone.bsky.socialSep 22, 2026, 10:29 PM

Added a Mesh Warping toggle to the Spline Mesh blueprint from a little while back. Need to be able to change the object's orientation in this mode but it's off to a good start!

www.tumblr.com/admitonegame...

#SurvivalHorror #3dart #gamedev #indiegames #indiedev #AdmitOne #unrealengine

@admitone.bsky.socialSep 16, 2026, 12:16 AM

Started to mess around a bit with behavior trees this week and learned how to make enemies randomly wander about!

www.tumblr.com/admitonegame...

#SurvivalHorror #3dart #gamedev #indiegames #indiedev #AdmitOne #unrealengine

@admitone.bsky.socialSep 9, 2026, 2:01 AM

Did some looking into how the game's settings are saved, loaded and applied, there's things I need to fix with my current set up.

Started looking into how to properly set up audio profiles/types and mixes as well.

#SurvivalHorror #3dart #gamedev #indiegames #indiedev #AdmitOne #unrealengine