#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 17: FREEZE64 issue 17
The great Shaun Southern visits FREEZE Towers to chat about developing games for the #Commodore64 #C64 market.
freeze64.com/freeze64-iss...

#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 17: FREEZE64 issue 17
The great Shaun Southern visits FREEZE Towers to chat about developing games for the #Commodore64 #C64 market.
freeze64.com/freeze64-iss...
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 16: FREEZE64 issue 16
We featured the brilliant Boulder Dash and an interview with its creator, Peter Liepa.
It was also the first issue to feature Julian Rignall.
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 15: FREEZE64 issue 15
We featured BEE 52, which was a game that was never commercially released, along with an interview with its developer Nick Taylor.
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 14: FREEZE64 issue 14
We featured another of my all-time favourite games, COSMIC CRUISER, along with an interview with its developer the lovely Paul Clansey.
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 13: FREEZE64 issue 13
We featured another of my all-time favourite games, THING ON A SPRING, along with an interview with one of its creators Anthony Clarke.
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 12: FREEZE64 issue 12
We featured one of my all-time favourite games, Way of the Exploding Fist, along with an interview with its creator Gregg Barnett.
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 11: FREEZE64 issue 11
We featured the lovable Gribbly’s Day Out along with an interview with its creator Andrew Braybrook.
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 10: FREEZE64 issue 10
We celebrated our 10th-issue birthday. It felt like a big thing back then. Looking back, it feels a little embarrassing.
Issue still available from
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 9: FREEZE64 issue 9
Features a retrospective on DIZZY.
Plus — an interview with the great David Darling who chats about Chiller & Last V8.
The issue is available from:
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 8: FREEZE64 issue 8
Features MAZE OF THE MUMMY from Psytronik Software.
Plus — an interview with its designed Federico Sesler.
The issue is available from:
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 6: FREEZE64 issue 7
Features WIZBALL from Ocean Software.
Plus — an interview with the great Jon Hare.
The issue is available from:
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 6: FREEZE64 issue 6
Features PHANTOMS OF THE ASTEROID from Mastertronic.
Plus — an interview with new-age #C64 game developer Paul Koller.
The issue is available from:
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 5: FREEZE64 issue 5
Features the fab HUNCHBACK from Ocean Software.
Plus — an interview with new-age #C64 game developer Lasse Öörni.
The issue is available from:
freeze64.com/freeze64-iss...
#Commodore64 #C64
#90DayCountdownToChristmasDay
- one issue of FREEZE64 per day…
DAY 4: FREEZE64 issue 4
Features the brilliant BEAR ESSENTIALS from Pond Software. Plus — an interview with Kane 1&2 programmer John Darnell.
The issue is available from:
freeze64.com/freeze64-iss...
#Commodore64 #C64