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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@beyondastra.comSep 18, 2026, 10:00 AM

Your units can kite, fire broadsides or protect an ally. You decide when to step in.
A look at real-time combat in Beyond Astra, our single-player space 4X.
Read the devlog: steamcommunity.com/games/266906...
#4XGaming

Gameplay Insights: Our Take on RTS. Pause. Scout. Outflank. A Beyond Astra fleet of dark warships flies in formation across an orange and blue nebula. Read the devlog, link in post.Don't pilot. Command. Pause the game. Issue your orders. Resume when you’re ready. Two fleets clash in a golden nebula; red markers show each ship's target and blue energy beams arc between them.
Information is a weapon. Each class has its own vision cone. Forests can hide units. On a snowy hill, a hovering unit faces a spiky alien creature inside a pale blue cone, with pine forests on the horizon.
Every angle counts. Terrain shapes the fight. A good firing angle can turn the tide. A turret on the wall of a green-lit city fires a red laser at tanks advancing between rocks and alien trees. Read the devlog, link in post.
@n5dave.bsky.socialSep 7, 2026, 8:36 AM

Real Human Craftsmanship: Amplitude Reveals the Making of HUMANKIND 2’s Announcement Trailer

techmash.co.uk/2026/09/07/r...

@techmashcouk #Humankind2 #AmplitudeStudios #GamingNews #PCGaming #StrategyGames #4XGaming #BehindTheScenes #TechMash