Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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On the right bottom corner there's an inkwell that represents the xp of the player. Once it's filled the player levels up and so the scroll's number is updated.
Shows the flow of a player that creates and continues a saved game. First the player creates a new game, the map is generated then the player goes back to the menu and clicks 'Continue'. The player appears on the last state then the player enters a fight, exits and reloads again. This time the state is saved to the start of the fight.
Groups of predefined enemies (mages and bunnies) are spawned every 4 seconds.
A new type of enemy that approaches the player and triggers the self destruction thus dealing damage on a small area.
The video shows how the player is displaced when the enemy is spawned vs the fixed, where the player is not displaced anymore.
The player is healing a small amount of hp every 2 seconds, it can be seen in the health bar.
Small animation using the Godot icon to mark where the next enemy is going to appear.
Video, no description
An isometric grid with some cells painted purple and others green to differentiate their level/floor