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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 07:19:27 EDT

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@kurolink78.bsky.socialOct 15, 2026, 5:44 PM

For day 1379 of coding, I tried adjusting the item bar size to see how it looks

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialOct 15, 2026, 11:09 AM

For day 1378 yesterday, an icon for the Axe tool was created for the item bar

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@mutraex.bsky.socialOct 14, 2026, 3:18 PM

Update for #BeastsofMystery

Finished Skunk Ape's last command normal with 6L (➡️+L) where it flicks a tick off it's fur. The move can be charged a bit to make it deal a wallsplat.

#FGC
#IndieGameDev
#indiegames
#GameMakerStudio2
#indiedev
#fightinggame
#cryptid
#cryptids
#cryptozoology
#FGCPulse
🕹💪

@kurolink78.bsky.socialOct 14, 2026, 3:58 AM

For day 1377 of coding, the item bar's selection box can move now

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@armadder.bsky.socialOct 13, 2026, 8:43 AM

Here's my GMS2 project. It takes rp/text files, loads it, & can: read rp, grab character names, give line count for them & single out their lines. It's gonna have editing & a visual novel mode where you assign sprites to character names. Its for fun :)
#GamemakerStudio2 #Coding #RP #VisualNovel #Dev

@kurolink78.bsky.socialOct 13, 2026, 7:16 AM

For day 1376 of coding, I have placed a selection box on the item bar below

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@kurolink78.bsky.socialOct 12, 2026, 3:10 AM

For day 1375 of coding, I tried adjusting the area that triggers entering the building

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialOct 11, 2026, 10:06 AM

For day 1374 of coding yesterday, I made the building entering look a little bit more natural

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialOct 10, 2026, 10:09 AM

Sorry I haven't gotten to post for 2 days. For day 1372 and 1373, I've been working on having the player go into the buildings without just disappearing to no success yet

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 8, 2026, 9:47 AM

For day 1371 of coding yesterday, the house door now opens up when entering

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@cliveandsplash.bsky.socialOct 7, 2026, 6:47 PM

Showing off a few of the new block types, including blocks you can move via meditation and ice block movement, plus an ability you can access by boiling the character Splash with the flamethrower.

#gamedev #dev #indiedev #solodev #gamemakerstudio2 #gml #gms

@kurolink78.bsky.socialOct 6, 2026, 7:26 PM

For day 1370 of coding, the weird collision issue when entering buildings has been resolved for the time being

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialOct 6, 2026, 8:42 AM

For day 1369 of coding; I've found that the collision is happening before the transition, thus affecting the speed during transition. I just have to fix it now

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 5, 2026, 5:17 AM

For day 1368 of coding, the animation is now working currently. I'll need to see why there are collisions sometimes when entering

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 3, 2026, 7:59 PM

For day 1367 of coding, I've fixed the issue where the player couldn't enter when right against the door. Now I need to see what's going on with the animation

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 3, 2026, 6:32 AM

For day 1366 of coding; I tried to adjust the zone that will trigger the player entering the building, but it seems that there's something else that's preventing the entering stage

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 1, 2026, 9:38 PM

For day 1365 of coding, I have fixed the animation for the time being

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@kurolink78.bsky.socialOct 1, 2026, 9:04 PM

For day 1364 of coding yesterday, I've fixed the direction issue when entering buildings. Now I need to work on fixing the animation

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 30, 2026, 3:30 AM

For day 1363 of coding, I 've found that the player will still have diagonal movement when entering a building. I'm currently working on fixing that
#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 28, 2026, 9:14 PM

For day 1362 of coding, I have successfully called from the text struct for the text used in the pause menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2