This has been so much fun to build. And play.
#indiedev #soledev #racing paude.racing #threejs #pwa #veryfast

🎈 Pocket Switzerland alpha 0.3 is out!
Land your balloon on a steam train, a cable car or a paddle steamer and collect their tickets. A speciality in every canton + cheat codes.
👀 Next week, something HUGE is coming!
🎵 Credit below #gamedev #threejs #indiegame #switzerland
[WIP] Trying to make the puzzle piece look nicer (more rounded and shinier?)
And added a little Godot, chilling out in the background.
Today's #ThreeJS PR: Added true native 16-bit linear float HDR loading using browser-based Jpeg XL decoding, float16 Canvas and globalHDRheadroom features.
After a lot of work, experimentation, and some very early mornings, my new portfolio is live.
This was an opportunity to step away from client work, explore new directions, push the boundaries of what’s possible with technology.
Sparkle Mouse works on web too! :) 🐁✨
here's Windows XP solitaire, as a JS bundle on Neocities: sparkle-mouse.neocities.org/solitaire
Daily Challenge: Times Square, New York.
The New Year's Eve ball has dropped at One Times Square every year since 1907.
Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248
making a factory that makes itself to celebrate recursive self building #threejs
i've been working on something :)
Sparkle Mouse 🐁✨
pretty particles, for desktop and web, super customizable
check it out: sparklemou.se
> open source
> npm package: sparkle-mouse
> made with @tauri.app and #threejs
Dots, walking around, leave traces on the voxel surface now. #threejs
I had Opus 5.5 and Astra write HTML + Three.js to recreate the viral CD case as a game case.
I provided a reference URL and a GPT Image mock.
Opus generated the case, Astra refined details, and I made the package art with Gemini 3.1 Flash Image.
Spent the past month brushing up on my 3D skills while building my personal portfolio, and here's how it finally turned out!
Give it a spin!
🔗 priyal-khatri-theta.vercel.app
@threejsresources.bsky.social
@blender.org
#opensource demo
sketchpunk.gitlab.io/linkle/
Hand coded custom state machines, blend spaces, samplers, inputs, etc etc etc & finally she lives on the web.
Today she runs & jumps, now onward to swinging a sword & raising a shield against a horde of goblins
Tis Free!
#threejs #gamedev
Daily Challenge: Piazza Navona, Rome.
The square keeps the exact oval of the Stadium of Domitian, buried beneath it.
Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248
What if Itano Circus, but never ending? www.andrewberg.com/sketches/inf...
(The nice thing about where the tools are today is that you can take something that's be rattling around inside your brain and get it out finally) #threejs #webgl
Daily Challenge: Market Street, San Francisco.
Market Street runs about 4.8 km from the Ferry Building on the bay towards Twin Peaks.
Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248
I've just opened the alpha of Dustline, a free colony management game for browser and phone: build an industrial colony on a dust world that keeps producing while you're offline. No ads, no purchases.