Next asset, I hope to get it done before Halloween 🎃 🫠 have a nice weekend!
#Spine2D #StreamAssets #VTuberAssets #TwitchAssets #2DAnimation #VTuber

Next asset, I hope to get it done before Halloween 🎃 🫠 have a nice weekend!
#Spine2D #StreamAssets #VTuberAssets #TwitchAssets #2DAnimation #VTuber
We measured 127 animations in the official Spine examples: idles run 1 to 6.7 s, 98% of keys sit on a 30 fps grid, the median Bezier is an S-ease. Numbers by bone role:
riggyapp.com/blog/spine-idle-animation-timing?utm_source=bluesky&utm_campaign=20261015
#gamedev #animation #spine2d
Work, work, work ✨️ Twitch asset in Spine 2d.
Spine 4.2 in Unity: install spine-unity, rename the atlas to .atlas.txt, switch the material to straight alpha, drag SkeletonData into the scene, play from C#. Rig and script in a zip.
riggyapp.com/blog/unity-spine-import-from-psd?utm_source=bluesky&utm_campaign=20261013
#gamedev #unity2d #spine2d
Same thing for Celia! You'll be able to toggle between the two of them in the white box demo, though for the full demo they'll only be selectable from the main menu. #spine2d #unity3d #indiegame #videogame #badger #chameleon
Animation of the rescue bot grabbing Boon and pulling him to safety after getting KO'd. #shmup #spine2d #unity3d #cute #badger #chameleon #indiegame
Latest commission for a friend.
Made with CSP, Spine 2D and Blender
#finalfantasy #FFXIV #Spine2D #Animation #XIV #Miqote #videogame #CharacterAnimation
finally got around to making enemies now for the game. Soon creating steampage just pending approval and some more UI elements and whatnot. Stay tuned! #spine2d #animation #godot #indiedev
Volcango Devblog 3 is now up! Follow my journey into bone-based animation with Spine, from tiny bees to giant skeletal dinosaur gods.
#indie #gamedev #volcango #blog #animation #spine2D #dinosaur #videogame #art
No layered PSD, just one PNG? Riggy now cuts a character picture into parts, paints in the hidden areas and rigs it for Spine 4.2. Then you animate it in chat.
riggyapp.com/blog/spine-animation-from-png?utm_source=bluesky&utm_medium=post&utm_campaign=20261010
#gamedev #spine2d #screenshotsaturday
back on improving the rig and completing the multi-outfit/haircut/ancestry , colorable character skin. improving the body rotations too.
There was a ton of works in reorganizing slots and attachments , fixing meshes and animations, and its not over yet.