Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:31:04 EDT

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@tealia-art.bsky.socialOct 16, 2026, 7:35 AM

Next asset, I hope to get it done before Halloween 🎃 🫠 have a nice weekend!

#Spine2D #StreamAssets #VTuberAssets #TwitchAssets #2DAnimation #VTuber

@riggyapp.comOct 15, 2026, 3:40 PM

We measured 127 animations in the official Spine examples: idles run 1 to 6.7 s, 98% of keys sit on a 30 fps grid, the median Bezier is an S-ease. Numbers by bone role:
riggyapp.com/blog/spine-idle-animation-timing?utm_source=bluesky&utm_campaign=20261015
#gamedev #animation #spine2d

@rocket-poop.bsky.socialOct 14, 2026, 6:15 PM

#minotaur #spine2d #animation

@rocket-poop.bsky.socialOct 14, 2026, 6:14 PM

#minotaur #spine2d #animation

@tealia-art.bsky.socialOct 14, 2026, 8:36 AM

Work, work, work ✨️ Twitch asset in Spine 2d.

#Spine2D #StreamAssets #ArtistOnBluesky

@riggyapp.comOct 13, 2026, 5:02 PM

Spine 4.2 in Unity: install spine-unity, rename the atlas to .atlas.txt, switch the material to straight alpha, drag SkeletonData into the scene, play from C#. Rig and script in a zip.
riggyapp.com/blog/unity-spine-import-from-psd?utm_source=bluesky&utm_campaign=20261013
#gamedev #unity2d #spine2d

@rocket-poop.bsky.socialOct 13, 2026, 4:33 AM

#spine2d #animation

@harrybastard.bsky.socialOct 12, 2026, 8:38 PM

Same thing for Celia! You'll be able to toggle between the two of them in the white box demo, though for the full demo they'll only be selectable from the main menu. #spine2d #unity3d #indiegame #videogame #badger #chameleon

@harrybastard.bsky.socialOct 12, 2026, 8:36 PM

Animation of the rescue bot grabbing Boon and pulling him to safety after getting KO'd. #shmup #spine2d #unity3d #cute #badger #chameleon #indiegame

@rocket-poop.bsky.socialOct 12, 2026, 8:30 PM

#devlog #gamedev #gamemaker #spine2d
youtu.be/ttHSnBHY6ac?...

@rocket-poop.bsky.socialOct 12, 2026, 7:40 PM

#spine2d #animation

@rocket-poop.bsky.socialOct 12, 2026, 1:45 AM

#spine2d #scamrat #animation

@rocket-poop.bsky.socialOct 12, 2026, 12:33 AM

#animation #spine2d

@rocket-poop.bsky.socialOct 12, 2026, 12:33 AM

#animation #spine2d

@rocket-poop.bsky.socialOct 12, 2026, 12:32 AM

#gamedev #spine2d #gamemaker

@sirce.bsky.socialOct 11, 2026, 8:34 PM

Latest commission for a friend.
Made with CSP, Spine 2D and Blender

#finalfantasy #FFXIV #Spine2D #Animation #XIV #Miqote #videogame #CharacterAnimation

@pontax1.bsky.socialOct 11, 2026, 8:06 PM

finally got around to making enemies now for the game. Soon creating steampage just pending approval and some more UI elements and whatnot. Stay tuned! #spine2d #animation #godot #indiedev

@hannahcomb.bsky.socialOct 10, 2026, 5:03 PM

Volcango Devblog 3 is now up! Follow my journey into bone-based animation with Spine, from tiny bees to giant skeletal dinosaur gods.

chromokun.com/blog/volcang...

#indie #gamedev #volcango #blog #animation #spine2D #dinosaur #videogame #art

Volcango lockup consisting of bright white letters with yellow, blue, and red outlines, set atop a hexagonal design with a red diamond inside. 'Devblog' is in white text below the lockup.
@riggyapp.comOct 10, 2026, 6:59 AM

No layered PSD, just one PNG? Riggy now cuts a character picture into parts, paints in the hidden areas and rigs it for Spine 4.2. Then you animate it in chat.
riggyapp.com/blog/spine-animation-from-png?utm_source=bluesky&utm_medium=post&utm_campaign=20261010
#gamedev #spine2d #screenshotsaturday

@warpspeednyancat.bsky.socialOct 9, 2026, 6:54 PM

back on improving the rig and completing the multi-outfit/haircut/ancestry , colorable character skin. improving the body rotations too.

There was a ton of works in reorganizing slots and attachments , fixing meshes and animations, and its not over yet.

#spine2d #foundryvtt #fvtt #foundrymodding

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