Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 07:19:27 EDT

PhotosVideosAllPeople
LatestRanked
@mausthekat.bsky.socialOct 14, 2026, 3:58 PM

In the pursuit of this whole "drumming up interest" marketing thing, I've updated the #devdiary for my #paradroid / #quazatron -inspired game, #mausitron.

I'm not very good at this, so please like/share/whatever as appropriate.

mausthekat.itch.io/mausitron/de...

#retro #gamedev #steam #itch

@creeptrap.bsky.socialOct 13, 2026, 9:31 PM

Worked on some talk sprites, and now I got them in the game #oc #gaming #adventure #gamemaker #devdiary

Photo, no description
@halfpastyellow.bsky.socialOct 9, 2026, 4:35 PM

Discover how weโ€™re bringing Stream Trainโ€™s world to life. The second part of our behind-the-scene series is out!

Check it out now on Steam:

store.steampowered.com/news/app/407...

#StreamTrain #DevDiary #IndieGame

@hama-studios.bsky.socialOct 8, 2026, 8:04 AM

This months Blog post is live! Check it out for the latest updates on Hama Studios!

www.hama-studios.com/dev-diaries/...

#indiegamedev #indiedev #devdiaries #horrorgame #steamgame #videogame #horrorlover #scarygame #choicesmatter #multipleendings #devdiary #gamedevdiary #blogpost #blog #blogger

@gamedropradar.bsky.socialOct 3, 2026, 3:48 PM

The Wolf Among Us Remastered has a new Dev Diary trailer. It launches Oct 29, 2026 on PC, PS5, Xbox One and Switch.

Details:

gamedropradar.com

#TheWolfAmongUsRemastered #TelltaleGames #DevDiary

GameDropRadar card: The Wolf Among Us Remastered, Oct 29, 2026 on PC, PS5, Xbox One, Switch.
@endastorrie.bsky.socialOct 3, 2026, 12:00 PM

Every new feature gets tested three times before it reaches you โ€” slow and careful always beats fast and broken, especially with your stories.

#WritingCommunity #StoryBible #StoryBibleStudio #ChainStoryOnline #DevDiary

RobinReach
@yogscast.gamesOct 2, 2026, 4:15 PM

Dupery hit 60k wishlists! ๐Ÿ˜ฑ๐Ÿฅน

Also, how big could a Dupery board get?

These things and more thin this weeks behind the scenes dev diary - The Speak Easy. Read here: store.steampowered.com/news/app/384...

#devdiary #indiegame #gaming

@jeremicz.comSep 30, 2026, 2:11 PM

My first #Mac mini from 2009 is retiring too - well deserved. It sent almost 2 million notifications and synced dozens of terabytes of data. ๐Ÿ–ฅ๏ธ

Carried it to school for presentations, and for the last 7 years it ran #ZarazJade. ๐ŸŽ’

Time to finally put it to rest. ๐Ÿ™ #DevDiary

@jeremicz.comSep 30, 2026, 12:02 PM

I admit, a bit of sadness crept in. I wrote this backend back when we romantically cared about every single line of code. ๐Ÿ’ญ

Built the whole thing in #Nova, over many months. ๐Ÿ› ๏ธ

But pragmatism wins. Backup done, database dumped. Shutting down #ZarazJade v3. ๐Ÿ”Œ

#DevDiary

Photo, no description
@jeremicz.comSep 30, 2026, 11:01 AM

#Database archived, #backend ready to be cut off. Ran non-stop for 7 years. ๐Ÿ“ฆ

Most important for me: shutting down one version of #MySQL. Frees up RAM - and RAM is precious! ๐Ÿ’พ

From now on, the old #api just returns a message telling you to update. โš ๏ธ #DevDiary

Photo, no description
@jeremicz.comSep 30, 2026, 9:57 AM

Today's the day - cutting off the old #ZarazJade backend. Migrated almost 1,800 accounts, 99% of users. ๐Ÿš€

The rewrite was needed because the old service couldn't support multiple cities in the app. ๐Ÿ™๏ธ

Not a blocker anymore, but I need to free up resources to build more. ๐Ÿ”ง #DevDiary

Photo, no description
@jeremicz.comSep 29, 2026, 1:31 PM

So yes, I know CoreData too - but I also remember to add a pop-up at app launch that lets me painlessly migrate 99.9% of users to a new backend. ๐Ÿ“ฒ

#ProductEngineer #iOSDev #DevDiary

@jeremicz.comSep 28, 2026, 3:04 PM

Before setting a shutdown date for the legacy backend, I checked where my users actually were. ๐Ÿ”

#ZarazJade was initially built for iOS 26, but it quickly turned out I had to go "a year lower" - which let me keep more users. ๐Ÿ“ฑ

#DevDiary

Photo, no description
@jeremicz.comSep 28, 2026, 2:17 PM

The #ZarazJade migration itself went super fast - the lines crossed after a few days, but the tail dragged on for weeks. ๐Ÿ“ˆ

I sped things up with a pop-up about the update. Every app should be able to show a message from its backend! ๐Ÿ’ฌ

Now, I have even more than ๐Ÿ’ฏ !
#DevDiary

Photo, no description
@jeremicz.comSep 28, 2026, 1:28 PM

It's been over 60 days since the #ZarazJade 4.0 update. ๐ŸŽ‰

Over several months I rewrote the entire backend, which forced a migration of existing users. A delicate process, so I wanted to handle it deliberately. ๐Ÿงญ

@claudeai prepared reports for me along the way. ๐Ÿ“Š
#DevDiary

Photo, no description
@dorkonpitchfork.bsky.socialSep 26, 2026, 2:57 PM

Well, well, well๐ŸŽฐ
We are growing rapidly๐Ÿšจ

Thanks to Serbian Games Week ๐Ÿ’• We've gained so many wishlists in the last few days! But also, I believe, our new localization update helped us as well. We've added support for Russian, Serbian and Chinese

#indiedev #gamedev #devdiary

Photo, no descriptionPhoto, no descriptionPhoto, no descriptionPhoto, no description
@dorkonpitchfork.bsky.socialSep 24, 2026, 6:26 PM

WOW! In just a few days we gained about 50 new wishlists! CRAZY๐Ÿคฏ๐Ÿคฏ๐Ÿคฏ
Probably because of the fest, but nonetheless - HUGE๐Ÿ‘€

#indiedev #devdiary #gamedev

Photo, no description
@hamkutz13.bsky.socialSep 24, 2026, 2:15 PM

Just released a quick TLDR rundown of @victoria.paradoxinteractive.com Dev Diary #190 - The Tsar and the Soviets. If you want to read the full dev diary, and I highly suggest that you do, a link to it is in the comments. #Victoria3 #DevDiary #TLDR

@jeremicz.comSep 22, 2026, 6:29 PM

As fast as AI builds products, it creates technical debt even faster. Lots of .md files, half-finished code, and plenty of ghosts. ๐Ÿ‘ป

Starting today: one module per release, cleaned up properly. ๐Ÿงน

Small modules are the best win in the age of AI. โœจ

#TechnicalDebt #DevDiary

@dorkonpitchfork.bsky.socialSep 20, 2026, 11:13 PM

๐ŸŽฎSooo, i thought a little bit about what to post here. I usually talk about mechanics, new levels in our game, sometimes announce smth, but our game is also a great base for MEMES. So, let's create a think called #MemeMonday

Here's my creation๐Ÿ˜

#indiedev #gamedev #devdiary

Load more