Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 02:39:10 EDT

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@vuntracity.bsky.socialSep 18, 2026, 7:46 AM

My NPCs have invented this weird dance. Does this count as emergent behavior? 😆

#gamedev #indiegame #procgen

@boringwebsites.bsky.socialSep 18, 2026, 4:35 AM

Today's Rock — An Honest Specimen.
Schist, allegedly. 7.76 kg. Unbothered.
One rock per day, the same rock for everyone, gone forever at midnight UTC.
https://todaysrock.art/

#TodaysRock #generative #procgen

Specimen № 2026-261: An Honest Specimen. A procedurally generated low-poly grey rock, floating and lit from the upper left. Composition: Schist, allegedly. Mass: 7.76 kg, approx. It will not be weighed. Temperament: Unbothered. Features: None.
@fideldestro.bsky.socialSep 17, 2026, 6:37 PM

Some morning geometry. Shapes. Look at em go.
#Blender #MotionGraphics #ProcGen

@boringwebsites.bsky.socialSep 17, 2026, 4:46 AM

Today's Rock — The Provincial Object.
Mineral matter, unspecified. 9.92 kg. Indifferent to praise.
One rock per day, the same rock for everyone, gone forever at midnight UTC.
https://todaysrock.art/

#TodaysRock #generative #procgen

Specimen № 2026-260: The Provincial Object. A procedurally generated low-poly grey rock, floating and lit from the upper left. Composition: Mineral matter, unspecified. Mass: 9.92 kg, approx. It will not be weighed. Temperament: Indifferent to praise. Features: A small hole, purpose unknown.
@thorwhitemountain.bsky.socialSep 16, 2026, 6:58 PM

Differences between low and high terrain quality,
mainly just noticeable for distant terrain / jagged terrain.

Pretty big difference in performance numbers though, so it's a good way to get extra performance on weaker systems
#indiegame #gamedev #procgen #procedural

Low terrain qualityHigh terrain quality
@flippbyte.bsky.socialSep 16, 2026, 2:17 PM

It's actually out now! Yay🎉
And I'm already working on more content.

store.steampowered.com/app/4979880

#screensaver #noai #indiedev #solodev #gamedev #retro #retrogaming #nostalgia #creativecoding #procgen #genart #generativeart #algorithmicart #digitalart #mathart #sciart #3Dart #sciartseptember

@boringwebsites.bsky.socialSep 16, 2026, 4:43 AM

Today's Rock — A Modest Stone.
Limestone, at heart. 4.92 kg. Unimpressed.
One rock per day, the same rock for everyone, gone forever at midnight UTC.
https://todaysrock.art/

#TodaysRock #generative #procgen

Specimen № 2026-259: A Modest Stone. A procedurally generated low-poly grey rock, floating and lit from the upper left. Composition: Limestone, at heart. Mass: 4.92 kg, approx. It will not be weighed. Temperament: Unimpressed. Features: A faint stripe, origin unexplained.
@sesheta.chipchirp.digitalSep 16, 2026, 12:33 AM

This repo looks hella neat #procgen
Posting for later. Curious to see if this technique can be done outside of Unity.
github.com/SanielX/Holl...

@kaizersensei.bsky.socialSep 15, 2026, 12:02 PM

5% luck 95% pain or whatever Mike Shinoda said

integrating MakeHuman as the base for character generation. good on paper, horror on camera 🤣

#gamedev #indiegame #gamedevelopment #godot #makehuman #procgen #tools #plugin

@albinogrimby.bsky.socialSep 15, 2026, 8:26 AM

An improved skyline with some more lights and a first pass at windows with interiors. It's all a facsimile. Goodnight from the city that doesn't exist. #claudeai #gamedev #procgen

@boringwebsites.bsky.socialSep 15, 2026, 4:47 AM

Today's Rock — The Patient Stone.
Fine-grained something. 10.00 kg. Grudging.
One rock per day, the same rock for everyone, gone forever at midnight UTC.
https://todaysrock.art/

#TodaysRock #generative #procgen

Specimen № 2026-258: The Patient Stone. A procedurally generated low-poly grey rock, floating and lit from the upper left. Composition: Fine-grained something. Mass: 10.00 kg, approx. It will not be weighed. Temperament: Grudging. Features: None.
@albinogrimby.bsky.socialSep 15, 2026, 3:53 AM

It's a work in progress... but interiors for skyscrapers. Yes, this too is all generated by the building shape language the city uses. #claudecode #claudeai #gamedev #vibecode #procgen

@sophotekgames.bsky.socialSep 14, 2026, 5:23 PM

Have you been here before too?

If you played the first demo, are you ready for a more dangerous adventure?
Let us know in the comments! 👇

🎮 Play the free demo now! link in bio.
@sophotekgames.bsky.social

#RelicsofthePharaoh #GameDev #IndieDev #ProcGen

@blakespot.bsky.socialSep 14, 2026, 2:22 PM

A No Man's Sky mountain peak so high ... it's in space.

Love that proc gen @nomansbsky.bsky.social !

#NoMansSky #NMS #NoMansSkyCosmos #games #gaming #gamers #SciFi #procgen #video #gamevideo #PCgaming #Xbox #PS5 #Switch #macOS #Steam #PCgaming #HelloGames

@mazes4dazes.bsky.socialSep 14, 2026, 1:37 PM

The wiggling arms up high during jumps has me cracking up. 🤣Reminds me of a bad marionette. Or "the signal" from Team America 🇺🇸

Also -- ragdoll death!

#IndieDev #GameDev #mobilegames #ProcGen #MazesForDazes #ragdoll

@boringwebsites.bsky.socialSep 14, 2026, 4:48 AM

Today's Rock — The Sedentary Specimen.
Sediment, thoroughly settled. 6.59 kg. Aloof.
One rock per day, the same rock for everyone, gone forever at midnight UTC.
https://todaysrock.art/

#TodaysRock #generative #procgen

Specimen № 2026-257: The Sedentary Specimen. A procedurally generated low-poly grey rock, floating and lit from the upper left. Composition: Sediment, thoroughly settled. Mass: 6.59 kg, approx. It will not be weighed. Temperament: Aloof. Features: An air of having seen things.
@mazes4dazes.bsky.socialSep 13, 2026, 7:19 PM

Here's a better view. And now with some tuck in the jump. I love how goofy all the #wip shots are. 😆

#ScreenshotSaturday #ScreenshotSunday
#WIPWeekend #WIPItGood #CrackThatWIP
#GameDev #ProcGen #Animation

@mazes4dazes.bsky.socialSep 13, 2026, 5:17 PM

Working on a sandbox scene for tuning procedurally generated character IK movements. Auto-cycles through movement inputs while I mess with values.

#ScreenshotSaturday
#GameDev #IndieDev #SoloDev
#mobilegames #madewithunity
#ProcGen #tools

@boringwebsites.bsky.socialSep 13, 2026, 4:39 AM

Today's Rock — A Compact Presence.
Mostly rock. 4.80 kg. Grudging.
One rock per day, the same rock for everyone, gone forever at midnight UTC.
https://todaysrock.art/

#TodaysRock #generative #procgen

Specimen № 2026-256: A Compact Presence. A procedurally generated low-poly grey rock, floating and lit from the upper left. Composition: Mostly rock. Mass: 4.80 kg, approx. It will not be weighed. Temperament: Grudging. Features: A pale patch, possibly decorative.
@flippbyte.bsky.socialSep 12, 2026, 11:16 PM

It's #screenshotsaturday time!
As usual, randomness made the choice.
Deciding upon exactly one video is the actual challenge..

You can check it out on #steam (to be released on Sept. 15. already):
store.steampowered.com/app/4979880/

#screensaver #indiegame #gamedev #retro #solodev #procgen #3Dart