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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 22:15:16 EDT

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@gdocexpo.comSep 24, 2026, 4:15 PM

Host @sharpiepls.com sits down with Toge Productions to explore the creative vision, dev process, & the big ideas behind Kriegsfront Tactics.

The game is a procedural turn-based mecha tactics RPG set in an alternate 1970s during an era of conflict in Southeast Asia.

#gamedev #GDoCExpo2026

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@gdocexpo.comSep 24, 2026, 4:02 PM

You Can’t Start Here: 13 Years of Building a Creator Program

How Supercell built a creator program reaching 200,000 creators, & what they'd tell a studio starting from 0. For devs who work with creators, and creators who want to work with Supercell 👀 Thanks for sharing your insights!

#gdocexpo2026

Invite only global game launch
players invited by creators: 690k
Total video Views: 51M
@gdocexpo.comSep 24, 2026, 3:01 PM

Kicking off the expo with talks from one of our sponsors, Supercell!

In this talk, they share how they think about belonging and bring it into their everyday work through four interconnected pillars: Talent, Culture, Players, and Industry.

#gamedev #GDoCExpo2026

what we believe
independence & responsibility:
independent game cells drive our culture, focused on responsibility, collaboration, and a supercell-first mindset for player and long-term success.
ambition & risk taking:
we aim high, creating industry-defining games, embracing risks, killing weak projects, and celebrating big dreams and failures.
kindness & humility:
we stay humble, value teamwork, embrace curiosity, and treat everyone with respect and empathy.
@gdocexpo.comSep 24, 2026, 1:01 PM

Press START (on Day 3!) 👾
The GDoC Expo 2026 enamel pin is ready for your jacket, bag, or lanyard.

Shop's open until Monday 9/28.
theyetee.com/gamedevsofco...

#gdocexpo2026

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@gdocexpo.comSep 23, 2026, 11:14 PM

Skillful balancing of gameplay and animation can make a huge impact on your player. 2025 Game Devs of Color Grant winner, Mays Dweiri, shared the iterative journey of transforming a branching animation into an immersive experience in her talk.

#gamedev #gdocexpo2026

Screenshot of A Heavy Morning, caption: "you can lock it into space, into its dedicated place." (explaining gameplay)
@gdocexpo.comSep 23, 2026, 9:52 PM

Heard of "Caribbean Noir?" @chasebethea.bsky.social pioneered it!

Chase found the bassline for Duppy Detective Tashia when walking into a guitar store & playing the bass for the 1st time. 🤯 He demonstrated & discussed how stepping out of traditional workflows creates a boon.

#gamedev #gdocexpo2026

Chase Bethea playing bass for the first time in a guitar store, finding inspiration in an unlikely place.
@gdocexpo.comSep 23, 2026, 9:41 PM

People love experiencing communities centered around their favorite games, whether it's a meetup or a Discord server!

This talk from Scott Popular discussed how experiences create impact.

#gamedev #GDoCExpo2026

Community Is Part of the Game
A game doesn't just start when someone presses "Play."
It also starts when they:
Join your Discord
Follow your social media
Attend your event
Get involved with your game
Meet another fan
Share Information
Help each other
Community isn't just marketing. It isn't just one thing. It's all of us.
@gdocexpo.comSep 23, 2026, 9:28 PM

Our host Sharpie @sharpiepls.com sat down with Zaire Lanier @zeestermeester.bsky.social to talk about their work on games like Unknown Worlds' Subnautica: Below Zero and Compulsion Games' South of Midnight.

#gamedev #GDocExpo2026

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@gdocexpo.comSep 23, 2026, 8:48 PM

Grief & creativity do not have to be opposed.

@marskye.com discussed crafting a South Asian inspired soundtrack for Dosa Divas from the perspective of the Palestinian Diaspora.

He shared how he navigated the profound grief post October 7th while still showing up to create. #gdocexpo2026 #gamedev

What I learned 

"Grief and creativity are not opposed, they can move together"

"Art IS grief"

"Grief reorganizes meaning"
@gdocexpo.comSep 23, 2026, 7:36 PM

Fantastic talk with Technical Artist Fiona Jeeva!

She covered how the team overcame technical constraints while creating dense, reactive fungus species in their environments to meet art, design and gameplay goals.

#gdocexpo2026 #gamedev

Three 3D models inside wireframe bounding boxes.

A caption under the central model that reads:

"The fracturing needed to cooperate with our voxel system to avoid piece pivots in adjacent voxels."

A stylized number 2 logo next to the text: "GPU-driven solutions."
@502studios.bsky.socialSep 23, 2026, 5:42 PM

#GDoCExpo2026 is here!! ✨ From September 22-25!
There are tons of great talks, panels, and games to discover, so come hang out and support the amazing community behind them! @gdocexpo.com

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@gdocexpo.comSep 23, 2026, 5:23 PM

From Donna Haraway’s Staying with the Trouble: "It matters what matters we use to think other matters with." @harps1.bsky.social explores how working with physical textures and emphasizing their artificiality can create a different kind of immersion.

#gamedev #gdocexpo2026

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@gdocexpo.comSep 23, 2026, 4:47 PM

Avichal shares great insights into what unique selling points players like in games that help them sell!

What's a unique selling point that makes you insta-wishlist?

#gamedev #GDoCExpo2026

Speaker Avichal Singh:

01 Conceptual USPs, more examples:
Mirror's Edge
Running as core mechanic/puzzle
Baba is You
Manipulate rules by moving tiles with words written on them
Fez
Switch between perspectives
@gdocexpo.comSep 23, 2026, 4:01 PM

Machphrasis, a term coined by author & professor Kawika Guillermo, is a way of interweaving memoir, cultural critique, and poetic explorations of video games.

Great insights from their book, "Of Floating Isles: On Growing Pains and Video Games"👏🏾

#gamedev #GDoCExpo2026

Slide titled "Machphrasis" defining the term from "machinima," listing examples "Red vs. Blue (2003)" and "Grand Theft Hamlet (2024),

About the "macinations" not the characters, plots, or settings

About the "machinations" - not the characters, plots, or settings
"Prose inspired by the machinations of video games, their universes, their puzzles, their social and physical systems of logic, their rules and boundaries, and their emotional resonances."
@gdocexpo.comSep 23, 2026, 3:32 PM

Why use constraints? Developer @insertdisc5 walks us through using constraints as a tool to make your games "juicy." With just a few ingredients, #gamedev can really narrow in and focus on a core idea.

One example Adrienne shares is Serre, a game made during the Yuri Game Jam 2017! #GDoCExpo2026

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@fromhellstudio.comSep 23, 2026, 3:24 PM

It's #WishlistWednesday during #GDoCExpo2026!

If you are into narrative sci-fi adventures, go to @steampowered.com and add Hope: #ASkyFullOfGhosts to your wishlist!

store.steampowered.com/app/3072180?...

#scifi #adventuregame #Cyberpunk #storyrich #Gaming #PointAndClick #indiegame #VideoGames

@jacky.blacksky.appSep 23, 2026, 3:14 PM

Okay back for #GDoCExpo2026! Commencement speech just went down

@gdocexpo.comSep 23, 2026, 2:45 PM

Day 2 of the expo begins in 15 minutes with the #GDoCExpo2026 commencement!

We'll talk about what happened to the game industry, online and offline community, how to envision a better world for game creators, and what to expect in the future.

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@blackskyweb.xyzSep 23, 2026, 2:41 AM

For those attending @gdocexpo.com, follow this feed managed by Acorn (acorn.blacksky.community) to stay up to date with what's happening. Post with #GDocExpo or #GDoCExpo2026 for your posts to make it into the feed ‼️

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@gdocexpo.comSep 23, 2026, 12:05 AM

a FIRE start to the expo🔥

That's a wrap on Day 1 of #GDoCExpo2026! Thanks for all the great questions, conversations, and game demos.

Day 2 of the expo kicks off at 11AM with our GDoCExpo 2026 Commencement!

Here's a screenshot of our staff in our virtual space in Gather 💃🏾🕺🏽

Game devs of color expo staff in Gather!
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