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Version devBuilt at: 2026-10-10 20:13:24 EDT

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@playminesweeper.bsky.socialOct 8, 2026, 11:13 AM

Turn 11 · 1 player moved
🏅 @mehtis.bsky.social +3

26 cells left, 3 spares, 14 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #indiegame #indiegames #twitchplays #gaming #devlog

Minesweeper, turn 11. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 71 of 97 safe cells opened, 14 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 0 0 0 0 0 1 F ? F
B: 1 1 0 1 1 1 0 1 1 2 1
C: F 1 0 1 F 1 0 0 0 0 0
D: ? 1 0 1 1 1 0 1 2 3 2
E: 1 1 0 0 0 0 0 2 F F F
F: F 3 2 1 0 0 0 3 F ? ?
G: 2 F F 2 2 2 2 3 F ? ?
H: 2 3 3 3 ? F ? ? 3 ? ?
I: ? ? 1 ? ? ? ? ? ? ? ?
J: 2 2 3 2 ? ? ? ? ? ? ?
K: 1 F 2 ? ? ? ? ? ? ? ?
Last move H4 was safe and touches 3 mines.
@merchantlegends.bsky.socialOct 8, 2026, 9:58 AM

You will often make more gold selling goods directly to NPCs. But you have to find those trade deals first... (Work in progress, out Q4 2026)

Wishlist Merchant Legends on Steam

#devlog #rpgmaker #gamedev

@loganelaire.bsky.socialOct 8, 2026, 8:44 AM

"Oh, cool! That guard's dead!"
"..."
"Oh, no. That guard's dead."

#horrorgame #devlog

@vellavella.bsky.socialOct 8, 2026, 7:54 AM

Trying to work on the artstyle of Runebash a bit. I managed to get a render feature working so it can let me do cool stuff with shadows! I'll be working on the look of the game for a little while #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash

@mekdrop.bsky.socialOct 8, 2026, 5:22 AM

Maps can now have multiple flying islands connected by bridges 🏝️

#gamedev #DevLog #PlayCanvas

@thewarrgames.bsky.socialOct 8, 2026, 4:42 AM

I'm trying my best to make #music for my game. In the end, I ended up getting a classic piece (that's public domain, of course) and adapting it to chiptune.
It's difficult to adapt something like this into three channels.

#GameDev #IndieDev #SoloDev #DaemerasCurse #Devlog

@k-tabb.bsky.socialOct 8, 2026, 4:01 AM

Working on Wizard class which has ice, fire, and lightning skills. The skills across elements are built to compliment each other. In this instance, "Conductive Ice" allows lightning skills to jump between targets connected by continuous ice #gamedev #indiegame #pcgaming #devlog

youtu.be/zVhcoUbsMeQ

@dropout-dev.bsky.socialOct 8, 2026, 3:08 AM

Spent a week sculpting a man's ass.

Week 8: a new base body, XIII, shape keys, texturing.

#gamedev #blender #godot #devlog #roguelike #solodev #indiedev #wednesdaywip #XIII

@paxdriver.bsky.socialOct 8, 2026, 2:14 AM

#devlog - I can't wait to apply my new models next week that used bagging and better lgbm leaf balance so that first folds didn't underfit on first iteration. Now they're 50-200 iterations but I committed to last week's for at least 5 days so gotta wait.

Neutral action today, no p&l to report.

@plutoerebus.bsky.socialOct 8, 2026, 2:06 AM

Sanguine: The Forsaken update:
- Tile limit increase for more detailed backgrounds mostly finished
- Reworked 3D dungeon layer visibility

Sorry development has been slow. It took awhile to get the graphics maxed out on Game Boy, which I needed to add more art on-screen.
#devlog #sanguine

@yujiyt.bsky.socialOct 8, 2026, 1:58 AM

BOO! Did i scare you? :3c well, hopefully this jumpscare update i gave to my #horror #indiegame prototype will! Also fixed a critical issue thanks to my friend! #devlog #indiedev yujiyt.itch.io/derez/devlog...

@venus-noir.bsky.socialOct 8, 2026, 1:33 AM

Moving Platforms #gamedev #indiegame #devlog #platformer #godot #megaman

@wrestlestory.bsky.socialOct 8, 2026, 1:00 AM

We made EVERYTHING in our game around wrestling! Check out our newest devlog in our bio! #WrestleStory #indiegame #indiedev #gamedev #devlog Tic Toc Games

@getbass.bsky.socialOct 7, 2026, 11:57 PM

I've been meaning to add a debug console to my game for a while now, turns out It took about 2 lines of code to actually get one working!

I highly, highly recommend the LimboConsole addon for #Godot . This thing rules! #devlog #gamedev #indiedev

@digitalmosaicgames.bsky.socialOct 7, 2026, 11:30 PM

store.steampowered.com/app/1595390/...

#indiegamedev #indiegames #pixelart #videogames #gamedev #devlog

@winterset.bsky.socialOct 7, 2026, 11:06 PM

That's how Kate’s side story begins
A story full of secrets, gossip, and places where the MC probably shouldn’t be

www.patreon.com/EricDick/pos...
#eroge #indiegames #devlog #gamedev #EricDickGame

@lukaoncloudydays.bsky.socialOct 7, 2026, 9:42 PM

I'm not sure for background, what do you think?

#devlog #digitalart #pixelartist #gameasset #gamedev #indiegame #indiegamedev #lookingpixelart #pixelartistlookingwork #2Dart #1Bit

@bimisoft.bsky.socialOct 7, 2026, 9:26 PM

Currently working in making the tutorial suck less!

#indie-dev #indie #devlog #aseprite

@ghostnr1.bsky.socialOct 7, 2026, 8:55 PM

I’ve now got three playable maps in Datten! 🎮 Here are a few screenshots from all three — each one has a different layout and feel, from open spaces to tighter rooms and corridors.

ro.grunna.com/projects/019...

#Datten #Godot #GameDev #IndieDev #IndieGame #MadeWithGodot #BuildInPublic #Devlog

@septimstudio.bsky.socialOct 7, 2026, 8:42 PM

#WomenOfWar : The real sound of the Sherman

Small but useful addition for immersion: the real sound of the Sherman !

septimstudio.itch.io

#gamedev #indiedev #indiegame #solodev #devlog

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