Daily Challenge: Piazza Navona, Rome.
The square keeps the exact oval of the Stadium of Domitian, buried beneath it.
Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

Daily Challenge: Piazza Navona, Rome.
The square keeps the exact oval of the Stadium of Domitian, buried beneath it.
Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248
Three.js TSL builds a shader as a node graph in plain JavaScript, no WGSL needed.
This walkthrough does simplex-noise displacement on an icosahedron entirely in node form. WebGPU stops being a walled garden if you can think in the same language as the rest of your code. #threejs
Working on player housing. This is one made with Mudrock for the foudnation and walls, Frywood for the door and window frames and Skystall windows. #indiegame #gamedev #threejs #lowpoly3d #mmorpg (lite)
I made Jurassic park but it's a text file with 3s and &s
Site: ascii.zelva.live
Code: github.com/zvezdny/ascii
Daily Challenge: Piazza Navona, Rome.
The square keeps the exact oval of the Stadium of Domitian, buried beneath it.
Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248
RL meets Runescape meets Strategy! I can't wait to show more progress on the engine, this demo shows that gear matters, but it is not everything #threejs
Doing #voxel experiments, random walk on a randomly generated surface.๐พ #threejs #javascript
Yes and the webview heap is very inefficient. Really convenient solution for multi platform if memory is not an issue though and I love #threejs
Daily Challenge: Haight-Ashbury, San Francisco.
In the summer of 1967 around 100,000 young people came here for music and art.
Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248
Zippy Town ๐๐ A tiny toy city with live traffic, baked day/night lighting and a scroll-driven camera, built with #threejs.
It started life as an Android live wallpaper in a WebView, then moved to Filament for memory reasons, but the web version lives on ๐ zippy.town
@threejs @mrdoob
Found a solution to slow mounts without making the NPCs in the game too fast (and deadly). Player move speed combines with pet speed to be faster than both individually. #indiegame #gamedev #solodev #threejs #lowpoly3d
one of five facilities that have been added to the game so far; each with their own life-cycle events, terminals, objectives, and purpose in the world.