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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@onebitbug.bsky.socialSep 16, 2026, 6:33 AM

Here's new art of Ruby, the main character for my #GBJAM14 entry! I never do pixel art portraits so this is very new territory for me!!

#pixelart #gameboy #gamejam #gamedev

@alphonsusdev.bsky.socialSep 16, 2026, 5:13 AM

And we are halfway through #GBJAM14!

Didn't get much done yesterday, but good news is we got a player prospector (or cowboy?) sprite goin, some bat enemies, and variable jump for tighter platforming controls.

LFG!

#GameDev #PixelArt #Love2D

@deustex.bsky.socialSep 15, 2026, 9:33 PM

I've gone from "I'm gonna make a cute pirate-themed Minesweeper with a couple roguelike elements" to "this is a *fully fleshed out roguelike* Minesweeper pirate game." How... how did I get here? And like, I'm too locked in to change course. I guess... Okay yeah, I guess I'm doing this. #gbjam14

@knightsundere.bsky.socialSep 15, 2026, 8:12 PM

local conquistador continues conquistadoring #pixelart #gbjam14

@onebitbug.bsky.socialSep 15, 2026, 5:51 PM

Working on some 4 directional movement sprites for the #GBJAM14!

#pixelart #gameboy #gamejam #gamedev

@dazorn.bsky.socialSep 15, 2026, 12:35 PM

Day 5 of #GBJAM14!
The lighting shader is working pretty well, and so are the core mechanics.
The next few days are for UI and wiring all the parts together.
Happy with where it's at so far :)

#pixelart #gamedev #godot #gameboy

@losingambit.bsky.socialSep 15, 2026, 11:25 AM

Day 4 Progress @losingambit.bsky.social and Art by @arubinousagi.bsky.social

#gbjam #gbjam14 #gamejam #indiedev #godot

@2dheroes.comSep 15, 2026, 11:00 AM

Not a whole lot of visible progress for Day 4 of #GBJAM14, but I've updated the renderer to build sprites from 8x8 tiles in the atlas instead of loading them through a separate process. Background tiles are randomized for a cool corrupted effect!
#indiedev #gamedev

@freinicke.bsky.socialSep 15, 2026, 5:22 AM

The greatest diggers! Coming out in a few weeks hopefully! 🪏⛏️🕳️ #solodev #gbstudio #gameboy #gbjam14 #pixelart

@freinicke.bsky.socialSep 14, 2026, 11:36 PM

New game brewing for GB JAM 14! If I finish in time! 😭
#gbstudio #gbjam14 #solodev #gameboy

@alphonsusdev.bsky.socialSep 14, 2026, 3:02 PM

"OH SHIT"

Mostly worked on boring but important stuff for the #GBJAM14 game today so I thought I'd end Day 3 with something fun. The function is literally called rainCoinsLikeSonic()

#PixelArt #GameDev #GBJAM

@alphonsusdev.bsky.socialSep 14, 2026, 2:42 PM

My #GBJAM14 game is leaning towards a western theme so I'm listening to a lot of Ennio Morricone. Expect some Am-G-F-E's on the game's music – if I have time to make one!

www.youtube.com/watch?v=J9EZ...

@2dheroes.comSep 14, 2026, 11:00 AM

Day 3 of #GBJAM14 was mostly spent experimenting with tilemap stuff. I think I've pretty much settled into doing a top-down RPG style game. I just need to figure out the gameplay and how it ties into the Old Gold theme!
#indiedev #gamedev

@alphonsusdev.bsky.socialSep 14, 2026, 2:37 AM

Following my own advice of working horizontally instead of vertically, so today I'm making the level complete screen before proceeding with more game loop improvements.

Day 3 of #GBJAM14 is underway!

#Love2D #PixelArt #GameDev

@rarelike.bsky.socialSep 13, 2026, 7:32 PM

I did some more work after the stream yesterday and a bit this morning to make progress on the Frogger clone. Made the vehicles bigger, added a second type, and got the logs working. It's borderline a game now, which means I can move on to prototyping the next minigame!

#gbjam #gbjam14 #pico8

@2dheroes.comSep 13, 2026, 11:00 AM

Closing out Day 2 of #GBJAM14, I've improved my UI system support layered windows and menu items. I've almost got enough tech now to start laying out some gameplay!
#indiedev #gamedev

@alphonsusdev.bsky.socialSep 13, 2026, 2:41 AM

#GBJAM14 Day 2!

Finally got a little cart goin. 🛒

Oh, and it jumps too! 😎

#Love2D #PixelArt #GBJAM

@2dheroes.comSep 13, 2026, 2:20 AM

This took me way more time than I wanted it to, but it's working!
#GBJAM14 #indiedev #gamedev

@rarelike.bsky.socialSep 12, 2026, 8:40 PM

Alrighty, let's do this! Streaming some initial work on my GB Jam project.

www.twitch.tv/rarelike

#gbjam #gbjam14 #pico8

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