Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@jarllarsson.bsky.socialSep 22, 2026, 8:39 AM

WIP SDF collisions supporting smooth union
#gamedev #indiedev #vulkan

@jarllarsson.bsky.socialSep 22, 2026, 8:28 AM

Pretty debug colors :)
#gamedev #indiedev #vulkan

@ms0g.bsky.socialSep 22, 2026, 1:14 AM

Ray tracing One Weekend implementation using vulkan compute shader

github.com/xms0g/vkTracer #vulkan #graphics #gamedev

@vulkan.orgSep 21, 2026, 10:26 PM

New Sample – Descriptor Heap

This sample renders textured cubes to demonstrate VK_EXT_descriptor_heap, which replaces the traditional descriptor set and pool workflow with a memory-centric one where descriptor data is written directly into heap memory.

docs.vulkan.org/samples/late...
#vulkan #code

@etachrispope.bsky.socialSep 21, 2026, 5:48 PM

The September dev build of Area Zero is now available.

patreon.com/EphemeralTec...

On @steampowered.com : store.steampowered.com/app/3796060/...

#IndieGameDevs #fightinggames #FGC #humanart #indiedev #anarchism #Animation #animation2d #antiwar #vulkan #Steam

@ferramentaslinux.bsky.socialSep 21, 2026, 10:01 AM

🚀 O Vulkan 1.4.36 chegou! Cópia direta CPU→GPU, comandos com device address e mais performance em dynamic rendering. Quer saber se sua placa está pronta? Confira o guia completo e o checklist gratuito! -> tinyurl.com/2rdmarp3 #Vulkan #PCGaming #Hardware

@breathing-retro.bsky.socialSep 21, 2026, 8:27 AM

Autorun homebrew — Wine running natively on Nintendo Switch 1’s operating system Horizon

#emulation #emudev #retrogaming #vulkan #graphicsprogramming #gamedev #programming #reverseengineering

@aras-p.bsky.socialSep 20, 2026, 6:30 PM

Turns out a little library I made for making #vulkan shaders smoller, "smol-v", is ten years old by now. Huh! github.com/aras-p/smol-v

I just merged improved robustness against invalid data that someone contributed, & added more shaders to test data (from recent blender, godot, unity versions).

@ensonhbr.bsky.socialSep 20, 2026, 2:16 PM

#IntelArc #NeuralRendering #Vulkan #Türkiye #Shiftdeletenet

Daha fazlası: https://t.me/ensonhbr

@ferramentaslinux.bsky.socialSep 19, 2026, 3:29 PM

🚀O #Steam Frame da #Valve usa o Zink para rodar OpenGL sobre o #Vulkan! Isso significa mais eficiência e menos código duplicado. Entenda o que muda no desempenho do #VR. Leia a análise completa. tinyurl.com/mrxr5snw #SteamFrame #Zink #Vulkan #Valve

@fronkongames.bsky.socialSep 19, 2026, 1:11 PM

The team moved from OpenGL to Vulkan in their development project.

#gamedevelopment #vulkan #opengl #indiedev #gamedev

@furilabs.bsky.socialSep 19, 2026, 1:07 AM

Vulkan Support Has Arrived We are excited to announce that Vulkan support has officially arrived on FuriOS. Vulkan is a cross-platform graphics and compute API. https://furilabs.com/blog/vulkan-cross-platform-3d-graphics/ #FuriLabs #FuriOS #LinuxPhone #vulkan #Khronosgroup

@pitcrewgg.bsky.socialSep 18, 2026, 8:24 PM

🔄 OCCT - Update Notes for Version 17.1.3 and New Features

store.steampowered.com/news/app/351...

#OCCT #OpenCL #Linux #LinuxGaming #PCGaming #AMD #Intel #Mesa #Radeon #Vulkan #CUDA #GeForce #NVIDIA #RTXOn #Vulkan

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@jarllarsson.bsky.socialSep 18, 2026, 9:45 AM

Prettify pass on editor. Trying to make it less noisy.
#indiedev #vulkan #gamedev

Homemade game engine and editor UI.
@hardwarebriefcom.bsky.socialSep 17, 2026, 9:37 PM

DLSS 5 Neural Rendering Ported to Intel Arc GPU

#IntelArc #DLSS5 #NeuralRendering #Vulkan #OpenSource

@jarllarsson.bsky.socialSep 16, 2026, 7:22 PM

Added a janky little GPU stats window to my editor. Powered by Vulkan timestamp queries! Look at my stupid bricks update running hot while nothing happens... 🤫
Also, bonus player planet movement! 🚢
Also, can finally serialize my scenes to json. Prepping for design work!
#vulkan #gamedev #indiedev

@pitcrewgg.bsky.socialSep 16, 2026, 12:43 PM

🔄 Gamescope - Version 3.16.29 Release Notes

github.com/ValveSoftwar...

#Gamescope #Linux #LinuxGaming #PCGaming #AMD #Intel #Mesa #Radeon #Vulkan #CUDA #GeForce #NVIDIA #RTXOn #Vulkan #OpenSource #LegionGo2 #LegionGoS #SteamDeck #SteamFrame #SteamMachine #SteamOS

Photo, no description
@vulkan.orgSep 15, 2026, 3:02 PM

New Sample - Swapchain Present Timing

The sample queries past presentation timing information and uses the last known display time along with the swapchain’s refresh cycle duration to predict when the next frame should be presented.

docs.vulkan.org/samples/late...
#vulkan #sample #swapchain

@lostjared.bsky.socialSep 15, 2026, 2:41 PM

Building a 2D Tetris Game in Python using Vulkan and SPIR-V
GitHub: github.com/lostjared/MXVK
Docs: lostsidedead.biz/MXVK

#Vulkan #Python #GraphicsEngine #GameDev #MXVK

@gamingonlinux.comSep 15, 2026, 10:07 AM

Khronos Group opens EU Entity to support European Projects with open standards
#OpenSource #OpenStandards #Vulkan #OpenGL #KhronosGroup

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