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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-17 03:54:26 EDT

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@verdettoqr.comOct 9, 2026, 1:47 PM

Eighteen characters come off a door-jamb VIN label, an I ahead of the seventeen. My own car's label read as text at first. Two pixels a bar on a wavy label, and the long Code 39 came back exact on the first pass. Add perspective and uneven light and it's gone on both passes. #barcode #AndroidDev

Two panels on grey. Left, labelled rendered: a long Code 39 barcode, the eighteen characters of a VIN label. Right, labelled two pixels a bar, wavy label: a simulated phone photo of the same barcode on a white label lying on a wood desk, the bars bending in a gentle wave. Below: read back I1M8GDM9AXKP042788, exact, and the line own decoder, first pass, exact.
@nicolaounicos.bsky.socialOct 9, 2026, 12:36 PM

🚀 Exploring Live Update Notifications in Android 16!

📖 Article: medium.com/@nicosnicola...

💻 Code: github.com/NicosNicolao...

👏 Clap on Medium & ⭐ star on GitHub!

#AndroidDev #Kotlin

@juliangoldie.bsky.socialOct 9, 2026, 9:13 AM

Google Antigravity can take an Android app from prompt to real phone.

The agent pulls your designs from Stitch using the Stitch MCP.

It builds native Jetpack Compose components and verifies them in the emulator.

Then it runs the final build on a real device.

#GoogleAntigravity #AndroidDev

@istvanjuhos.devOct 9, 2026, 7:13 AM

Day 3 of droidcon Berlin / @nextappdevcon is ON, and what a talk to kick it off 😁

#androiddev #travelwithIstvan #conferenceTour

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@verdettoqr.comOct 9, 2026, 2:33 AM

Just over four and a half million products in my lookup copy, cut into eight thousand files. A scan fetches one of them, picked by thirteen bits of the barcode's hash. Last night's refresh touched all but twenty-eight files. I hadn't expected a change that wide. #barcode #AndroidDev

A browser window showing the products lookup copy's live manifest as raw JSON on a dark background: format 1, database products, version 2026-10-08, generated at 03:53 UTC, expires 2026-10-22, cadence daily, bits 13, shards 8192, subtables 64, records 4578451, changed shards 8164, then the columns list from number, source and lang through the product's name in eleven languages to nutriments, label and serving fields, then lines per number one and the start of the tables list with a sha256 and a byte count for each file.
@verdettoqr.comOct 9, 2026, 1:04 AM

Scrambled the whole timing pattern of a level L QR code and both readers still read it. Put a white blob on one corner square at level H and neither got anything. I'd always thought of that dotted line as load-bearing. It isn't. #QRcode #AndroidDev

Two QR codes side by side on grey under the title What a QR reader needs, and what it doesn't. Left: a level L symbol whose timing pattern, the dotted line between the corner squares, is fully randomised; the captions say zxing-cpp read and the app's still path read. Right: a level H symbol with its top-left corner square erased by a white blob; the captions say zxing-cpp no read and the app's still path no read. Footer: QR damage corpus, 768 cases, CC0, gitlab.com/verdettoqr/barcode-damage-corpus.
@verdettoqr.comOct 8, 2026, 11:34 PM

Two pixels a bar under a diagonal camera smear, and I'd expected nothing back. The edge finder found no edges. The second pass guessed the blur and fitted a model of the bars under it to the smudge. HELLO-2026, exact. I didn't believe it until I'd stared at the capture a while. #barcode #AndroidDev

Two panels on grey. Left, labelled rendered: a Code 128 barcode drawn small, two pixels per bar. Right, labelled sampling-motion-diagonal: a simulated phone photo of the same barcode printed on a tilted white label on a wood desk, the bars smeared diagonally into a soft grey texture. Below: read back HELLO-2026, exact, and the line own decoder, forward-model read, exact.
K@kabadi91.bsky.socialOct 8, 2026, 7:09 PM

🚀 Built an Android app but stuck waiting for Google Play production access?

PlayLaunch helps developers manage closed testing with real testers, track participation, collect feedback, and prepare for production.

👉 playlaunch.in

#AndroidDev #GooglePlay #IndieHackers #PlayLaunch

@nicolaounicos.bsky.socialOct 8, 2026, 4:50 PM

🚀 Android Studio Rabbit 2 Canary 4 is here!

New fixes improve ACP, AGP/Gradle compatibility, Compose Preview, Gemini, KMP resources, device mirroring, TV emulator support & Wear OS tooling.

👉 androidstudio.googleblog.com/2026/10/andr...

#AndroidStudio #AndroidDev #Kotlin #JetpackCompose

@canerkaseler.bsky.socialOct 8, 2026, 12:30 PM

Android development keeps moving toward better tooling and smoother experiences. The latest ecosystem updates remind us that keeping dependencies fresh is not maintenance work, it is part of building better products. #AndroidDev #Android #MobileDevelopment

@nicolaounicos.bsky.socialOct 8, 2026, 11:41 AM

🚀 Kotlin 2.4.21 is here!

A maintenance release with fixes across Kotlin/Wasm, JS, Native, JVM Reflection, Serialization, and Scripting.

🔗 github.com/JetBrains/ko...

#Kotlin #AndroidDev

@istvanjuhos.devOct 8, 2026, 9:36 AM

@nextappdevcon / droidcon Berlin day 2, here we go 😎

Just a reminder, come to the droidCon 3 stage at 16:30 if you want to learn how we put 🍩🍩 on a Map at Spoke! 😏

#droidcon #androiddev #travelwithIstvan #conferenceTour

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@verdettoqr.comOct 7, 2026, 9:34 PM

Tests per hundred lines of Kotlin, by package, and I'd guessed the order wrong. The decode engine is densest and the screens thinnest. The Create screen from this morning's note sits near the bottom, which is where I'd been trusting my eyes. #Kotlin #AndroidDev

A horizontal bar chart titled Where the tests are, subtitled unit tests per hundred non-blank lines of Kotlin, by package, counted on the 1.0.9 source tree. Nine teal bars from longest to shortest: engine 8.0 (875 tests, 10,913 lines), data 7.1, encode 6.0, engine/lookup 5.5, ui/common 4.1, ui/scan 4.0 (618 tests, 15,609 lines), ui/history 3.2, ui/create 2.6, ui/settings 2.2 (39 tests, 1,777 lines). A footnote names the test and main trees and the 1,500-line cut.
@nicolaounicos.bsky.socialOct 7, 2026, 5:49 PM

🚀 AndroidX updates — Oct 7, 2026!

New releases across Compose, Navigation, Paging, WebKit, Wear Compose, XR & more.

Highlights:
• Compose 1.13.0-beta01
• Paging 3.5.2
• WebKit 1.18.0-rc01
• XR Runtime 1.0.0-rc02

🔗 developer.android.com/jetpack/andr...

#AndroidDev #AndroidX #Kotlin

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@redfstudios.bsky.socialOct 7, 2026, 5:39 PM

NotiPin is finally live! 📌🚀

Pin an alert, write a note or set a rule so important notifications never disappear. Out now on Android.

play.google.com/store/apps/d...

#AndroidDev #buildinpublic

@isaaccasanova.comOct 7, 2026, 5:36 PM

I need a physical Android device for testing... anyone know of good devices to use? #androiddev

@verdettoqr.comOct 7, 2026, 2:58 PM

Escaping was the bit I'd underestimated in the Create screen. A Wi-Fi name with a semicolon needs a backslash before that character, or the reader splits the field in two. So each kind has a test that scans the awkward characters back out as typed. #AndroidDev #QRCode

A phone screen titled Create. At the top a teal card reads Your card, your contact details as a code, set up once, show anywhere, with a small QR code at its left. Under the heading New code sit ten rounded tiles in two columns: Website, Text, Wi-Fi, Contact, Email, SMS, Phone, Location, Calendar and Clipboard. The bottom bar shows Scan, History and Create, with Create selected.
@nicolaounicos.bsky.socialOct 7, 2026, 2:33 PM

🚀 Exploring Navigation 3 with Jetpack Compose!

🧭 Navigation • 🔙 Back stack • ✨ Transitions • 📱 Bottom navigation • 📐 Adaptive UI

Check it out & ⭐ the repo if you find it useful!

🔗 github.com/NicosNicolao...

✍️
medium.com/@nicosnicola...

#AndroidDev #JetpackCompose #Kotlin #Navigation3

@imluckylocks.bsky.socialOct 7, 2026, 2:25 PM

BeeSocial closed test: Day 6 of 14 🐝

Almost halfway! Installs dipped to 4 though. Opted in? Please install and play a round, it really helps 🙏

New here? Join 👇
groups.google.com/g/beesocial-testers

Day 7 update tomorrow!
#AndroidDev #IndieDev

@watermelonkode.bsky.socialOct 7, 2026, 1:00 PM

Before optimizing Android performance, measure reality. Profiles, traces, and metrics reveal problems that intuition often misses. #AndroidDev #Performance #MobileEngineering