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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@graphwiz-ai-xr.bsky.socialOct 7, 2026, 11:18 AM

Discover a new sanctuary where immersive VR meets mindful breathing to transform your inner peace. https://meditate-xr.org Start your VR meditation journey at meditate-xr.org #VR #meditation #mindfulness #XR #wellness #immersive #mentalhealth

@augmented-reality.frOct 7, 2026, 9:20 AM

🎬 Et si la fiction de demain s’écrivait aujourd’hui ?

Rejoignez-nous pour une table ronde explosive au @SATIS, où nous décrypterons la convergence entre #microcontenus, intelligence artificielle #IA et lunettes #XR.

=> satis-expo.com/fr/accredita...

@carlosjochoafer.bsky.socialOct 7, 2026, 8:21 AM

Good Morning World. Remember that #Vivaldi30 Wins Two Golds and a Silver at the #W3Awards
The Spanish project by #ONEDigitalConsulting featuring #AraMalikian receives 3 #W3Awards across #education, #interactivestorytelling and #entertainment, highlighting a cultural use of #XR.

@policyr.bsky.socialOct 7, 2026, 7:46 AM

[New paper] Big tech trajectories: A layer-model approach to extensions of platform power in the emerging #XR economy. A paper by @mortenbay.bsky.social & Joanne E. Gray as part of the special issue 'Governing the metaverse through the lens of the public sphere' policyreview.info/articles/ana...

Photo by Lucrezia Carnelos on Unsplash. Free unsplash license. https://unsplash.com/fr/photos/quatre-personnes-jouant-des-lunettes-de-realite-virtuelle-IMUwe-p1yqs?utm_source=unsplash&utm_medium=referral&utm_content=creditShareLink
@augmented-reality.frOct 7, 2026, 7:44 AM

L'info #RA va trop vite pour être suivie au jour le jour ? 🤯

Découvrez "Augmented Times", la veille mensuelle de RA'pro ! Le numéro de septembre 2026 est en ligne : l'essentiel de l'actu #XR, sans le bruit. 🕶️✨

👉 Lisez un extrait de la veille : www.augmented-reality.fr/2026/09/augm...

@snorflork.bsky.socialOct 7, 2026, 4:52 AM

Blasting chunks out of the environment with a spark and leaving a scorch mark behind. Chunks are the same colour as the environment they were blown out of.

#engine #openXR #vr #virtualreality #handtracking #locomotion #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels

@egtp.orgOct 6, 2026, 10:50 PM

@mux213.bsky.social Will be speaking at #everygametalkpossible about #gotdotengine

Get your tickets now!
events.humanitix.com/egtp-2026

#sydneyevents #gamerngine #gamedev #indiegames #xr #vr #alternatereality #gotdot

@camenwolf.bsky.socialOct 6, 2026, 2:40 PM

Quest 3 owners can preview Meta VR Glasses' narrower field of view in a WebXR simulator: 70 x 66 degrees versus Quest 3's 110 x 96. It's a comparison tool, not a hardware test. How much peripheral vision would you trade for less weight?

#MetaQuest #VR #XR #Gaming

@empathiccomputing.bsky.socialOct 6, 2026, 8:00 AM

ISMAR has shaped a quarter-century of AR and MR research, and much of our lab's work on shared AR workspaces and social presence grew out of it. ACM SUI follows in Bari 10-11 Oct. Which paper or demo should we all be reading? #EmpathicComputing #XR [2/2]

@maubon.comOct 5, 2026, 4:09 PM

#XR Digest, October 5, 2026

Smart glasses and XR: California blocks them, Samsung prepares for launch, Rokid partners with Krys, and Meta invests.

=> buff.ly/uv03LP5

@maubon.comOct 5, 2026, 4:08 PM

#XR Digest du 05.10.2026

Lunettes connectées et XR : veto en Californie, Samsung prépare son lancement, Rokid s'implante chez Krys et Meta investit.

=> buff.ly/uv03LP5

@stingerreport.bsky.socialOct 5, 2026, 4:03 PM

KWP #TrendWatch – #FOMO – Surviving #IAAPA_Europe_2026 !
(10) Trends Roundup – Great to see the #LBE XR community at the #VR Showcase event – with out friend’s #Ben_Woodford @Spawnpoint and #Julien_Henricot @VEX_Solutions – round down of the new #XR developments at the Expo @ #StingerReport

@thoughtfish.deOct 5, 2026, 4:02 PM

Drum your way to the top with our second XREAL Aura title, Idle Hero Drummer!

Defeat monsters, unlock skills + become the next idle hero 🙏
#XR #VR

@6g-holonet.bsky.socialOct 5, 2026, 3:40 PM

6G-HOLONET has kicked off! 16 partners met at DTG in London to plan four pilots: holographic concerts, a VR fashion museum tour, AI-enriched live production and XR opera. Next up: requirements and KPIs. Co-funded by the EU via the SNS JU. #6G #XR

@ieeeismar2026.bsky.socialOct 5, 2026, 3:06 PM

Welcome to ISMAR 2026 🇮🇹✨

Excited to explore new technologies, connect with amazing people, and experience the latest innovations in XR!

#ismar26 #ismar2026 #vr #xr #ar

@thoughtfish.deOct 5, 2026, 2:01 PM

Take a look at what we have in store for you in our first XREAL Aura game, Hexed Harvest!

An idle menagerie farm of chaos, quests, and farting snails awaits!
#XR #VR

@presencexr.bsky.socialOct 5, 2026, 12:01 PM

New PRESENCE research in Frontiers in Computer Science: how the Guidance Ethics Approach can complement Human-Centred Design in XR. Key finding: ethics works best as an ongoing, participatory process, not a checkbox at the end.

presence-xr.eu/from-needs-t...

#XR #Ethics

@presencexr.bsky.socialOct 5, 2026, 9:36 AM

New from Artanim for our Virtual Humans pillar: physics-based VR characters driven by a neural net, trained in 30 min on GPU, running in-browser at 72fps on Quest 3. No app needed, just a URL. Try it live.

presence-xr.eu/create-an-em...

#XR #VirtualHumans

@presencexr.bsky.socialOct 5, 2026, 9:35 AM

PRESENCE market strategy, Part 2: modular, not monolithic. Intelligent Virtual Humans is our entry point; Holoportation & Haptics suit specific, hardware-heavy use cases. Developer Hub is now live.

presence-xr.eu/shaping-the-...

#XR #HorizonEurope

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