Added editor tool: Click Middle Mouse Button to open Properties for hierarchy items #unitytips

Added editor tool: Click Middle Mouse Button to open Properties for hierarchy items #unitytips
I gave GPT-6 Astra one image and asked it to build a 3D island in Unity using the new official Codex plugin 🏝️👇
En Unity, el método PingPong (Mathf.PingPong) sirve para hacer que un valor avance y retroceda continuamente entre dos límites, como un movimiento de ida y vuelta 🤓
⚙️ Game Dev Hack: Skip heavy scripts for foliage sway! Paint leaf tips with vertex colors in Blender. In Unity Shader Graph, multiply your wind movement by the Vertex Color node. Cheap, no scripts, max performance! 🍃 #gamedev #unitytips #techart
Sometimes your unity scene asset grows, in file size, to tens of megabytes of even more (when it shouldn't be so big)
Then use this: github.com/UnityCommuni... #UnityTips
⚙️ Game Dev Hack: Need cheap foliage animation? Paint mesh tips with Red vertex colors. In Unity Shader Graph, multiply the Red channel by a Sine Time node & add to the Vertex Position. Instant wind! 🍃💨 #unitytips #techart #indiedev
Is your Unity 6 game eating up too much memory? 🎮
The updated Rendering Statistics window gives you a real-time breakdown of your project's performance, so you can stop guessing and start optimizing.
⚙️ Game Dev Hack: Animate a river or waterfall by panning UV coordinates over time in Shader Graph! Just add a Time node, multiply by a speed Vector2, and plug it into your texture's UV offset. Cheap & effective! 🌊⚡ #TechArt #UnityTips #IndieDev
⚙️ Game Dev Hack: Making 3D grass? Edit your mesh normals in Blender to point straight UP before exporting to Unity. This completely removes harsh self-shadows and gives foliage beautiful, soft lighting! 🌿✨ #unitytips #techart #gamedev
Quick Unity Tip #3: Script Templates
Create your own templates to quickly bootstrap scripts. But you can even use them to create templates for scriptable objects or prefabs. Is that useful for something?
⚙️ Game Dev Hack: Pack Metallic, AO, & Smoothness into a single map! Unity URP reads Metallic(R), AO(G), & Smoothness(A) from one RGBA texture. Less texture fetching = free performance boost! 🚀 #unitytips #techart #indiedev
⚙️ Game Dev Hack: Add dynamic snow to 3D props! In your shader, take the dot product of the World Normal and Up Vector (0,1,0). Use the result to lerp your base color with white. Instant procedural weather! ❄️🏔️ #unitytips #techart #indiedev
Unity shipped 29 official AI skills for Unity devs, and one of them does your URP post processing for you 🤩💫
⚙️ Game Dev Hack: Save draw calls! Stop using multiple materials on low-poly assets. Paint with Vertex Colors in Blender instead. In Unity, use a single shader to read the vertex data. 1 material = huge performance boost! 🚀🎨 #unitytips #techart
Aquí tenéis una colección de tips que podéis usar en vuestros juegos para impregnarlos de un mood otoñal 🍂
⚙️ Game Dev Hack: Cheap wind without physics! Sway grass vertices in a shader using a scrolling Sine wave, masked by Vertex Colors (paint roots black, tips white). Fast, beautiful, & mobile-friendly! 🌿💨 #unitytips #techart #indiedev
Addressables are a great way to dynamically load assets in Unity without writing a lot of custom code. Here's a quick primer on how to get setup and load your first asset with it.
Stop manually swapping scenes for different platform builds 🚫
Build Profiles let you automate scene lists and feature flags per target, so you can ship a light web demo and a full PC build effortlessly from one project.
#UnityTips Trick to reveal holes in 3D geometry in Unity: enable/disable **double-sided** in the material properties while viewing the mesh against a uniformly colored background.
#Unity #IndieDev #GameDev #Blender #ScreenshotSaturday #Trucks
⚙️ Game Dev Hack: Avoid Z-sorting bugs with Alpha Blend! Use the Dither node in Unity Shader Graph and plug it into Alpha Clip. You get cheap "soft" transparency, a cool retro vibe, and way better performance. 👻✨ #unitytips #techart #indiedev