Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 02:37:10 EDT

Explore

PostsPeople
LatestRanked
@3dcms.bsky.socialOct 6, 2026, 1:02 PM

⌜ ⌝ ⌞ ⌟ ⌜ ⌝ ⌞ ⌟
You have an idea, not a WebGL team. Connect Claude to 3dCMS once, then just tell it what you want: it builds the 3D site, takes your notes, checks it on mobile and publishes.
· · · · · · · · · · ·

3dcms.info/claude

#threejs #webgl #webdev #3D #creativecoding

@esdotpecom.bsky.socialOct 6, 2026, 7:00 AM

Schöne Woche :-),
von Trauer zum Frieden, Musik anpassen
Panda, Katze, Maus, Schildkröte
toon, #threeJs, #Animation,#Comics

youtube.com/shorts/rhSA4...

@cityrunnergame.bsky.socialOct 6, 2026, 6:39 AM

Daily Challenge: Market Street, San Francisco.

Market Street runs about 4.8 km from the Ferry Building on the bay towards Twin Peaks.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner

@jim.bsky.socialOct 6, 2026, 4:36 AM

My tribute to Ogre Battle 64's birthday, a game that is an inspiration for the style of Set. I hope you all customize your crew's armor when I release it! #ogrebattle #threejs

@jim.bsky.socialOct 5, 2026, 3:44 PM

For our reinforcement learning arena, to maintain high performance in #ThreeJS, anywhere we can save on compute AND improve appearance AND improve physics is useful! I want 20 versus 20 to keep 30 fps while wearing 15 items each.

@3dcms.bsky.socialOct 5, 2026, 1:02 PM

· — · — · — · — · — · —
Three visitors, and one was you. Get your website off the page: thirty seconds on what 3dCMS does to a flat site, and the robots still read every word.
⌜ ⌝ ⌞ ⌟ ⌜ ⌝ ⌞ ⌟

3dcms.info

#threejs #webgl #webdev #3D #creativecoding

@cityrunnergame.bsky.socialOct 5, 2026, 5:59 AM

Daily Challenge: Piazza Navona, Rome.

The square keeps the exact oval of the Stadium of Domitian, buried beneath it.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner

@xrtech.devOct 5, 2026, 2:45 AM

Three.js TSL builds a shader as a node graph in plain JavaScript, no WGSL needed.

This walkthrough does simplex-noise displacement on an icosahedron entirely in node form. WebGPU stops being a walled garden if you can think in the same language as the rest of your code. #threejs

@yaypoly.bsky.socialOct 4, 2026, 3:31 PM

Working on player housing. This is one made with Mudrock for the foudnation and walls, Frywood for the door and window frames and Skystall windows. #indiegame #gamedev #threejs #lowpoly3d #mmorpg (lite)

@esdotpecom.bsky.socialOct 4, 2026, 3:02 PM

#threejs, #webcomics, #comics

@limekamibear.bsky.socialOct 4, 2026, 1:01 PM

a little progress
#threejs #gamedev #indiedev #pixelart

@vrmeup.bsky.socialOct 4, 2026, 9:51 AM

Now that I have billboards working, I thought I'd have a play and add some bush and tree billboards and see what they look like. I'm pretty happy with the results😀
#webgl #threejs

?Unknown authorOct 4, 2026, 8:01 AM

I made Jurassic park but it's a text file with 3s and &s

Site: ascii.zelva.live
Code: github.com/zvezdny/ascii

#threejs #webdev

@cityrunnergame.bsky.socialOct 4, 2026, 6:09 AM

Daily Challenge: Piazza Navona, Rome.

The square keeps the exact oval of the Stadium of Domitian, buried beneath it.

Same course for everyone today. Free on the App Store: https://apps.apple.com/app/id6806808248

#indiegame #gamedev #threejs #endlessrunner

@jim.bsky.socialOct 3, 2026, 9:09 PM

RL meets Runescape meets Strategy! I can't wait to show more progress on the engine, this demo shows that gear matters, but it is not everything #threejs

@xrtech.devOct 3, 2026, 4:30 PM

What a published XRfolio site actually is: one index.html, a room.glb, and a projects folder. No build step, no server, no runtime to patch. Drag a folder onto any static host and the room still loads. #threejs #webgl

@vrmeup.bsky.socialOct 3, 2026, 1:16 PM

Decided to try using a grass billboard texture instead of individual blades, much lower GPU cost. I’m happy with how it looks 🙂 The billboard vertex shader took a bit of work, but now that it’s behaving, the results are pretty solid.
What do you think?
#webgl #threejs #gamedev

@pl4n3.bsky.socialOct 3, 2026, 11:30 AM

Doing #voxel experiments, random walk on a randomly generated surface.👾 #threejs #javascript

Load more