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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@pwincesstrixie.bsky.socialSep 18, 2026, 2:20 PM

put in a title and some sound design! currently at 1021 bytes so probably done with this :) #pico8 #pico1k

@lexaloffle.bsky.socialSep 18, 2026, 4:08 AM

sand blasting
#pico8 #pico1k

@f1krazy.bsky.socialSep 17, 2026, 10:04 PM

I've finally come up with a batshit idea for #PICO1K: attempt to cram a Pac-Man clone into 1KB. As you can see, I have not made much progress yet. I'm not sure how to generate the mazes, for one thing. But it'll be fun to try.

@lexaloffle.bsky.socialSep 17, 2026, 11:29 AM

uh oh
#pico8 #pico1k

@lexaloffle.bsky.socialSep 17, 2026, 3:27 AM

spritesheet explorer
#pico8 #pico1k

@daviddurham.bsky.socialSep 16, 2026, 1:33 PM

I was over the limit, so I got rid of the two tiny functions I did have and inlined everything instead. Now I have a sweet 2 bytes to play with. ๐Ÿ˜€ #pico1k #pico8

@tommulgrew.itch.ioSep 16, 2026, 11:25 AM

Zombie Simulator 1000
#pico1k

@pwincesstrixie.bsky.socialSep 15, 2026, 10:50 PM

do you like the new or old look better? #pico8 #pico1k

@liquidream.bsky.socialSep 15, 2026, 6:01 PM

Half-way point of #Pico1k jam!
๐ŸŒ itch.io/jam/pico-1k-...
So far...
๐Ÿ‘ฅ 102 Joined
๐Ÿ’พ 36 Entries
itch.io/jam/pico-1k-...
You still have until end of Sep to create
๐Ÿ•น๏ธ Games, ๐Ÿ“บ Demos & ๐Ÿ› ๏ธ Tools
in #Pico8 (or #Picotron) using โ‰ค 1KB of ๐Ÿ—œ๏ธ code
#GameJam #Demoscene #Sizecoding

@lorandbehold.bsky.socialSep 15, 2026, 3:31 PM

hello, new game!!

Snake's Digits ๐Ÿ๐Ÿ–

๐Ÿ˜ค snake hungry, but snake no like mess.
๐Ÿงน snake tidy up.
โœŒ๏ธ snake count snake's digits.
๐Ÿฝ๏ธ snake eat!

๐Ÿ˜ฌ ... but snake fragile.

made for #pico1k, holds in 1023 bytes!! #pico8 #nerd

play now! punkcake.itch.io/snake-digits

@pwincesstrixie.bsky.socialSep 15, 2026, 4:59 AM

boost balls #pico8 #pico1k

@daviddurham.bsky.socialSep 14, 2026, 6:33 PM

My #pico1k #pico8 attempt is becoming a sort of 'make a little garden' game. You need to periodically harvest something to keep playing, but the enemies had to go due to lack of bytes.

@rostok.bsky.socialSep 14, 2026, 4:03 PM

"You've lost"
Again. You feel exhausted and beaten. When you enter the parking lot, you realize you have no idea where you've parked your car.

#pico8 #indiegame #gamejam #1k #pixelart #gamedev

This is my entry for #pico1k 2026 game jam itch.io/jam/pico-1k-...

Play here rostok.itch.io/youvelost

?Unknown authorSep 11, 2026, 5:55 PM

I made a short Narrative game about self-care for the #pico1k jam in exactly 1024 bytes.

You can click/tap the petals to pluck them and progress the story.

Hope you enjoy <3
#gamedev #pico8

Main menu for a game. There's a huge white title saying "LOVE ME NOT", below in red there's a prompt to "click to pluck". Made by: Aubrey DominikFlower bundle with 3 different petal colors (all shades of pink). Above there's a title for the game "LOVE ME NOT".Yellow text, black background saying "-you are needed-".Lone red heart in the center of screen with text below saying "* What's this?". Above there's a title for the game "LOVE ME NOT".
@russellashby.bsky.socialSep 11, 2026, 10:28 AM

This is never going to fit into 1k but I'll give it a go.

#pico1k #pico8

@lexaloffle.bsky.socialSep 11, 2026, 4:01 AM

Some cheap #pico8 worldgen for a possible #pico1k game:

cls()for y=40,127do line(0,y,128,y,y/16-1)end pal(4,0)for i=1,14000do x,y=rnd(128),rnd(120) circfill(x,y,y/20,pget(x,y+.3))end

@pwincesstrixie.bsky.socialSep 11, 2026, 2:40 AM

Get Blue Balls! #pico8 #pico1k

@lorandbehold.bsky.socialSep 10, 2026, 4:18 PM

hmmm #pico1k #pico8

@f1krazy.bsky.socialSep 9, 2026, 8:28 PM

Oooh, someone managed to make a Picross game for #Pico1K. I tried that last year and failed, I'll have to try this out for sure.

@rostok.bsky.socialSep 9, 2026, 6:58 PM

so here's what it takes to shave off ~60 bytes from a #pico8 cart. not a true #codegolf though, as carts for #pico1k jam use pxa compression and one has to counterintuitively repeat the code to make it similar. well, anyway i managed to put the outro into 4 bytes.

a chart showing code size getting smaller
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