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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 23:30:56 EDT

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@freinicke.bsky.socialSep 17, 2026, 5:48 PM

Danger! #gamedev #solodev #gbstudio #gbjam #gameboy #pixelart

@alphonsusdev.bsky.socialSep 17, 2026, 3:30 PM

#GBJAM #PixelArt #GameDev #Love2D

@achiegamedev.bsky.socialSep 17, 2026, 8:55 AM

Readers rejoice! You can read all about the changes show above with little code snippets and new design decisions about the game!

#gbjam #indiedev #gamedev #usagi #lua

achiegamedev.codeberg.page/posts/gbjam-...

@achiegamedev.bsky.socialSep 16, 2026, 8:46 PM

You are now sorting under the watchful eyes of the dragon 👀

Also a little change, instead of colors, I changed the visuals to work on iconography, so no more "which is gold" issues coming up!

#gbjam #indiedev #gamedev #usagi #lua

@freinicke.bsky.socialSep 16, 2026, 3:11 PM

Goldy golden gold #gamedev #solodev #gbstudio #gbjam #gameboy

@gamedevadam.bsky.socialSep 16, 2026, 9:42 AM

Been working on the #GBJam 14 with art by @woodspixl.bsky.social and jams by @jooni.zone

figured I should show what I'm kept myself busy with for the past couple of days.

[ #GameDev, #GameJam, #Godot ]

@francozzzzz.bsky.socialSep 16, 2026, 12:18 AM

sneakpeek of what I'm doing for this years' #GBJAM

@rarelike.bsky.socialSep 15, 2026, 10:14 PM

Welcome to (the beginning of) Dollartown, your one-stop shop for retro games and hidden treasures. Going live with some #gbjam dev work!

www.twitch.tv/rarelike

@freinicke.bsky.socialSep 15, 2026, 8:22 PM

Ok looking slightly better now. #solodev #gbstudio #gbjam #gameboy #gamedev

@losingambit.bsky.socialSep 15, 2026, 11:25 AM

Day 4 Progress @losingambit.bsky.social and Art by @arubinousagi.bsky.social

#gbjam #gbjam14 #gamejam #indiedev #godot

@krankdud.netSep 15, 2026, 5:21 AM

Working on throwing something together for #gbjam featuring guy in hat

Work in progress Game Boy styled platformer with a guy in a hat, a ghost, and a mummy
@achiegamedev.bsky.socialSep 14, 2026, 7:35 PM

Now we got the hands to pick up and put down stuff! Ready for sorting and the design headache on how to show different properties of items.

#gbjam #indiedev #gamedev #usagi #lua

@alphonsusdev.bsky.socialSep 14, 2026, 3:02 PM

"OH SHIT"

Mostly worked on boring but important stuff for the #GBJAM14 game today so I thought I'd end Day 3 with something fun. The function is literally called rainCoinsLikeSonic()

#PixelArt #GameDev #GBJAM

@brethudson.comSep 14, 2026, 2:10 PM

Making a thread for me & @efan.me's #gbjam 14 game

We participated in GBJam #2 back in 2013, and are teaming up once again 13 years later!

To start, I've built a lil' rendering pipeline in WebGPU that takes a grayscale image, limits it to 4 colors, and then applies a color palette

A Game Boy-inspired handheld console rendered in HTML and CSS, with a WebGPU canvas embedded for the screen. Along the bottom of the console, three previews of each step in the rendering pipeline are shown. The stages are "raw grayscale", "posterized", and "colorized".
@achiegamedev.bsky.socialSep 14, 2026, 1:09 PM

If you are more of a reading person, the fist devlog is also up on my codeberg page!

It will summarize the long brainstorm session and let you in how I did this cool little ingame mockup!

achiegamedev.codeberg.page/posts/gbjam-...

#indiedev #gamedev #gbjam #usagi

@rarelike.bsky.socialSep 13, 2026, 7:32 PM

I did some more work after the stream yesterday and a bit this morning to make progress on the Frogger clone. Made the vehicles bigger, added a second type, and got the logs working. It's borderline a game now, which means I can move on to prototyping the next minigame!

#gbjam #gbjam14 #pico8

@alphonsusdev.bsky.socialSep 13, 2026, 2:49 AM

Currently in analysis paralysis mode as to which palette to use 🌈

Probably just going to put them all in and pick a random one at each round start lmao

#GBJAM

@alphonsusdev.bsky.socialSep 13, 2026, 2:41 AM

#GBJAM14 Day 2!

Finally got a little cart goin. 🛒

Oh, and it jumps too! 😎

#Love2D #PixelArt #GBJAM

@rarelike.bsky.socialSep 12, 2026, 8:40 PM

Alrighty, let's do this! Streaming some initial work on my GB Jam project.

www.twitch.tv/rarelike

#gbjam #gbjam14 #pico8

@achiegamedev.bsky.socialSep 12, 2026, 6:52 PM

🧵GBJAM 14 thread, theme: OLD GOLD

Had a huge brainstorm session with new tools and all (KDE Drawy is neat!) and decided on an idea, we are going to be sorting a lot of treasure from a dragons hoard!

Little crude mockup and the absolute infodump of my brain :D

#GBJAM #indiedev #gamedev

Very crude mockup of the play area. The watchful eye of a goofy dragon gazing down on our protagonist, a little kobold task to sort the dragons hoard into wanted and unwanted piles or ... well taste dragonfire.sadly hard to describe, but a massive mind map of today's brainstorm session. Exploring the theme of OLD GOLD, breaking into categories and ideas around Mythology (Midas, Eldorado), Pirates, the era of the gold rush and Treasure, where eventually we arrived the idea of a treasure sorter game!