A free/libre, lightweight C++ Unity-like game engine.

A free/libre, lightweight C++ Unity-like game engine.
Here's my award winning game YOYOZO in <400 lines of @jinks.gg this is just me flexing the system as it stands today. 💪😎
Plays exactly as you'd expect, but there has been zero UI work done on it so far. ✌️
Making game engines do what they are supposed to do without causing too much of a headache. #cyberpunk #gameengine #indiegamedev
Alright! Here is my Jern Jam game. That's small game, but wanted to make something and join my first jam. Play it at: g1ngercat.itch.io/unlikelyhero...
#game #indie #indiegamedev #gamedev #gameengine #raylib #indiedev #linux #programming #indiegame #customengine #gamejam #jernjam
guys go check out my game engine azurite.dev/azurite/
After a short vacation, I decided to add portals (yes, like in the game Portal) to my C++ engine. 🌀
Still an early prototype, but it's a good start! 🚀
#gamedev #cpp #gameengine #indiedev #portal
This week I am trying to make game for game jam Jern Jam. Progress goes well, but still can't show final result.
#game #indie #indiegamedev #gamedev #gameengine #raylib #indiedev #linux #programming #indiegame #customengine #gamejam #jernjam
would anyone like a platformer-centered game engine? the engine will use Lua, but there's no plan for how it'll work. feel free to reply with ideas for architecture!
My GitHub Sponsors profile is live! You can sponsor me to support my open source work 💖 github.com/sponsors/Rex...
Our upcoming #O3DE project is called Opal!
We tried so many things to find a good feeling name. Then, loosely, Opal came up. Finally, a name that resonated. Something to inspire other design elements, and has stuck ever since!
Opal is Launching next week!
What a game engine for neurodiverse folk looks like in my head.
I tried to go in with the methodology of 6-16-36-60 year old friendly with progressive disclosure..
Low Floor
High Ceiling
Wide Walls.
Hey all!
A massive update is coming to Division Engine in the next few weeks!
- 2x faster texture loading with 1/2 of the memory usage.
- Roslyn script compilation pipeline for custom components and systems
- And more!
Be on the lookout for alpha 2.
When working with a software leveraging complex data structures such as #TomeRGE, a #gameengine based on element composition to empower #gamedev and #indiedev people while making their life simpler, it is necessary to deeply understand paradigms.
Polymorphism in software arch makes the difference.
What do you think? Drop me your thoughts below!
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#game #gamedev #car #taxi #driving #taxidriver #engineering #csharp #unity #gameengine #engineers #road #map #lanes #versioncontrol
0.9 is just around the corner. Lots of changes and quality of life updates.
With it, the desktop versions will also be made free, with options to support the project made easier.
#gamedev #indiegames #narrative #gameengine #indiegames #vn #vndev #visualnovel #indiedev
Did a deep dive into why Blueprints are actually being deprecated in #UE6: tobosoksini.games/blueprints-w...
#UnrealEngine5 #UnrealEngine6 #GameDev #Blueprints #Verse #GameEngine #UE5 #AI #AIagents #CodingAgents
I'd like to share with more people the new engine @tigames.bsky.social is currently working on. gamejolt.com/games/fluxio... #gamedevlog #gameengine
Hmm... should I pick waffles? Or pancakes?
That's the big question here.
The galactic civilization can wait.
Flow Engines, Game Engines and Scripting Languages can wait.
The Waffles are calling. 🧇
After a bunch of playing around, I have the base support for Spine animations in from @esotericsoftware.com in the game engine.
Still a bunch of cleanup to do, and supporting code, but it works!
#gamedev #indiegames #narrative #gameengine #indiegames #vn
#vndev #visualnovel #indiedev