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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@swipswap.bsky.socialOct 15, 2026, 11:58 AM

What SwipSwap really means.. #indiedev #indiegame #actiongame #devlog #solodev #gamedev #swipswap

@johnny-h1634.bsky.socialOct 15, 2026, 11:30 AM

Week 2: Pre-Production

Been making a GDD and some puzzle designs. Also started the beginnings of the prototype, hopefully more will be done soon.

#lsbugames #indiedev #student #devlog

@romubuntu.bsky.socialOct 15, 2026, 10:48 AM

✨ ive been working on the light + post processing!!
it looks so cool now!!

#gamedev #indiedev #godot #devlog

@daringdeevs.bsky.socialOct 15, 2026, 10:10 AM

Stay away from me!
#Rootknot #Horror#GameDev #indiegame #indiedev #devlog #horrorgame #gaming

@playminesweeper.bsky.socialOct 15, 2026, 7:47 AM

Turn 4 · 3 players moved
🏅 @direprism.bsky.social +6 · @goodtato.com +3 · @conantheyossarian.bsky.social +3

21 cells left, 3 spares, 6 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #indiegame #devlog #retrogames #crowdsourcing #logicpuzzles

Minesweeper, turn 4. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 76 of 97 safe cells opened, 6 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 0 0 0 0 1 ? ? 1 0
B: 1 1 1 1 2 1 2 2 3 2 1
C: ? ? 3 ? 2 F 1 0 1 F ?
D: ? ? ? 3 2 1 1 0 1 1 1
E: ? ? ? 3 0 0 0 0 0 0 0
F: ? ? ? 3 0 0 0 0 0 0 0
G: ? ? ? 2 0 0 1 1 1 0 0
H: ? ? ? 1 0 0 2 F 2 0 0
I: ? ? ? 2 2 1 2 F 3 1 1
J: ? 2 ? ? F 3 3 2 3 F ?
K: ? ? ? ? ? ? ? ? ? ? ?
Last move J7 was safe and touches 3 mines.
@notmattter.bsky.socialOct 15, 2026, 3:39 AM

#tocalypse #pixelart #gamedev #devlog

@alasazabache.bsky.socialOct 15, 2026, 2:41 AM

Ya empiezo a tomar un poco mas por cada prueba, pero tambien se siente mas como un juego
#RevivalJam2026 #gamedev #devlog #towerdefence

@disc2games.bsky.socialOct 15, 2026, 1:51 AM

The music in Canvas City follows the rhythm of the action. ✨🎵

Sound Designer, Tom Brosnahan, tells us all about how he made the tempo shifts to match which skate crew has the upper hand in Devlog #3: Audio Moves: Dynamic Music in Canvas City

#CanvasCity #Devlog #SoundDesign

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@winterset.bsky.socialOct 15, 2026, 1:38 AM

Things are heating up with Kate, and guess who’s making a comeback

Which way should things go? 👇
www.patreon.com/EricDick/pos...
#devlog #eroge #indiegames #gamedev #EricDickGame

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@probomtine.bsky.socialOct 15, 2026, 1:02 AM

The ending of Chapter 2 comes ever closer.

Only 7 more rooms until completion.

#gamedev #indiegame #indiedev #pixelart #devlog #probomtine

@animetal-menagerie.bsky.socialOct 14, 2026, 11:22 PM

New #Devlog for Animetal Menagerie going over the upcoming steam release, a new item, and progress on full controller support!

#indiegames #indiedev #tower_defense #roguelike

provco.itch.io/menagerie/de...

@mtindiedev.bsky.socialOct 14, 2026, 11:10 PM

www.youtube.com/watch?v=ibyx...

#Gamedev #GameDevelopment #IndieGameDev #IndieDev #IndieGame #UnrealEngine #UE5 #Blueprints #GameDevlog #Devlog #IndieGameDevlog

@ghostnr1.bsky.socialOct 14, 2026, 8:51 PM

More architecture work in Datten today. I moved bot behavior out so each game mode can define its own AI.

I’ve also started on Bounty — and I think this one could be really fun. 🎮

ro.grunna.com/projects/019...

#Datten #Godot #GameDev #IndieDev #Multiplayer #BuildInPublic #Devlog

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@dissid.aiOct 14, 2026, 8:00 PM

When you step into a sprawling house, you draw a quick map of rooms, note the main routes and add a short checklist; that simple index lets you move confidently and verify you’re where you think you are.

#BuildInPublic #DevLog #Startup #IndieHacker #Coding #SaaS #Automation

@v38armageddon.netOct 14, 2026, 7:49 PM

#DevLog - An update of the Workshop Update

store.steampowered.com/news/app/335...

@goldpixelpaws.bsky.socialOct 14, 2026, 7:37 PM

First time posting for Full Send Rally, so here's a progress update. ✌️

> The next vehicle in the demo line-up is being worked on.

> The first official rally stage is being made, set in Finland, no eta.

> The new physics model is being refined and worked on daily.

#devlog #indiedev #gamedev

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@paxdriver.bsky.socialOct 14, 2026, 7:02 PM

#devlog: Man what a crazy morning... had nothing but liabilities looming over me over night then woke up to exceeding the week's target and it's only Wednesday.

Still way too exposed so today we tightened lot sizing to higher precision, reduced max pending orders and max trades per pair to 6 from 8

screenshot of forex chart for GBPUSD M15 on metatrader5
@ndezebonheur.bsky.socialOct 14, 2026, 5:59 PM

I just wrote a blog post -> "Understanding N-Tier Architecture as a Backend Developer"

I invite you to read it 👇🏾😊

bonheur-ndeze.vercel.app/posts/2026/u...

#devlog #backend #django

@null-harmony.bsky.socialOct 14, 2026, 5:31 PM

We slowly started working with foliage. Had to figure it out. The bushes here go weee but don't look so good yet. Also ngl, using Terrain in Unity is annoying sometimes.

#gamedev #devlog #unity #foliage #bush

@jennigiri.bsky.socialOct 14, 2026, 5:20 PM

Latest devlog on some improvements we're working on for Area 415! Accessibility, Logic Bugs, and New Capsule Art 👾

Post: alysssssssssa.itch.io/area415/devl...

#vngame #devlog #itch #visualnovel