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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 09:58:44 EDT

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@noisejockey.bsky.socialSep 20, 2026, 6:46 PM

🚨NEW LIBRARY: →Rainscape←, five hours of field recordings (rural motels, deep forests, tunnels, etc.) and close-mic'd props/surfaces (wood, metal, plastic), a complete construction kit for beds and point-source emitters. #filmsound #gameaudio #soundeffects

www.asoundeffect.com/sound-librar...

@asoundeffect.bsky.socialSep 20, 2026, 5:55 PM

🕹️ Behind the sound of Big Walk (captured in-game!), join the Airwiggles Audio Challenge + free robot sounds - all this and more in the latest community newsletter! 👉 https://mailchi.mp/asoundeffect/big-walk #sounddesign #soundeffects #gameaudio #gamedev #indiedev

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@nobleheather.bsky.socialSep 20, 2026, 4:42 PM

📖 WAV & AIFF
Two audio formats commonly used for uncompressed PCM audio: big files, no audio data discarded.
WAV comes from Microsoft/IBM; AIFF from Apple. With equivalent PCM inside, they can contain the exact same sound.

#GameAudio #GameDev #IndieDev

@prashantmishra.xyzSep 20, 2026, 2:17 PM

Hello connections, I’m in Oslo for a few days. Reach out if you’re around for a catch up.

#gameaudio #sounddesign #musictech

@underskingame.bsky.socialSep 20, 2026, 12:07 PM

the pixel artist search is done. thanks to everyone who wrote. one of the people i'm hiring found me right here.

now i'm looking for a composer for the same game. same rule as before: everything through upwork, fixed price, escrow. no exceptions.

#gameaudio #indiedev

@kforkowskii.bsky.socialSep 20, 2026, 11:49 AM

[Sound redesign] Mobile Suit Gundam: The Witch from Mercury. Every sound replaced and made from scratch.

Portfolio, game audio work and more sound redesigns: arthurcroquebois.com

#gameaudio #sounddesign

@symphagos.bsky.socialSep 20, 2026, 10:36 AM

Only one day remains to get half off.
assetstore.unity.com/publishers/1...
Whether you require UI, weapons, engines, or ambience sounds for your Unity game, The Bugle has got your back.
#GameDevSale #GameDev #IndieDev #Unity3D #AssetStore #GameAudio #SoundDesign #IndieGameDev #RetroFuturism

Only one day remains to get 50% off on the Unity Asset Store
@hunbugstudio.bsky.socialSep 20, 2026, 8:37 AM

FREE sound ≠ free for commercial use.

Planning to sell your game? Always check the license type before using that perfect sound sample.

A useful takeaway from yesterday's Game Dev Day.

#gamedev #sounddesign #gameaudio #tips #licences #HUNbugStudio

@mapumitradufe.bsky.socialSep 20, 2026, 2:51 AM

My university assignment became a game music asset 🎻🎮

First Loss is now available with a seamless loop, stems, MIDI & sheet music! ♡

Available now on my shops! ✨

Itchio: mapumitradufe.itch.io/first-loss-s...

#GameMusic #GameAudio #IndieGameDev #GameAssets

@maronaskar.comSep 20, 2026, 12:32 AM

a9a 0.4.0 is out 🎉

- Silence detection & auto trim
- Non-destructive reverse
- Export bounce settings as CLI job files
- Analysis export to CSV/TSV
- Sample-level waveform zoom
- Better loop zero-cross snapping

Downloads 👇
maronaskar.com/en/products/a9a/

#gamedev #gameaudio #sounddesign

@maronaskar.comSep 20, 2026, 12:32 AM

a9a 0.4.0 をリリースしました🎉

・無音区間の検出と先頭・末尾の自動トリム
・反転(逆再生)の非破壊編集
・バウンス設定を CLI job file として書き出し
・解析結果の CSV / TSV エクスポート
・波形のサンプル単位ズーム
・ループ境界のゼロクロス吸着を改善

ダウンロードはこちら👇
maronaskar.com/products/a9a/

#gamedev #gameaudio #sounddesign

@pulsewith.devSep 19, 2026, 10:53 PM

🎶sound on🎶

the loopler has crossed 1500 soundtracks sold. unbelievable. many thanks as always to @mheepdev.bsky.social and all the lovely music buyers.
store.steampowered.com/app/4632040/...

#vgm #gameaudio #gamedev

@scarletmoon.bsky.socialSep 19, 2026, 5:34 PM

It's #screenshotsaturday and we'd love to see (and hear!) what's happening with your #gamedev. Share your game and tag your composer so we can like and follow them as well! #indiedev #gamemusic #vgm #gameaudio #gamedevelopment #pixelart #ドット絵 #indiegamedev Music: Goomin Nam's licensing library

@levivbaudio.bsky.socialSep 19, 2026, 5:03 PM

Experimenting with metasounds in Unreal again.
This time I made a simple laser shot sfx with a bunch of variables to control things like decay, pitch, metallic echo and more.

#sounddesign #screenshotsaturday #unreal #metasounds #gameaudio #indiedev #gamedev #soundeffects #scifi

@callmedj169.itch.ioSep 19, 2026, 4:20 PM

Giving Soundtrack Saturdays a shot. Next up is my favorite game jam soundtrack, Stuck in the Liminal! This sequel to Stuck in the Past from 2021 features a soundtrack that emulates the NES VRC6 chip! youtube.com/watch?v=TVop...

#rpgmaker #gameaudio #gamecomposer #chiptune

@pixelcrib.bsky.socialSep 18, 2026, 8:20 PM

The biggest game release of all time, certainly deserves the vinyl treatment. The Grand Theft Auto VI: The Album 2xLP is now up for pre-order: www.pixelcrib.com.au/products/gra...

Happy weekend everyone ☀️ #gtavi #vgmvinyl #gameaudio #pixelcrib #gamingculture

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@ashellinthepit.comSep 18, 2026, 6:11 PM

This is why @emaudible.bsky.social recorded the ambiences using a quad setup! (We went with the standard and then got rid of one of the channels in the edit). She built this contraption using antennas so that it would be portable and easy to hike around with!

#BigWalk #gamedev #gameaudio #indiegame

@astr-a.bsky.socialSep 18, 2026, 1:09 PM

Yooooooooooo! May It Never Wake is online now!🦐🦐🦐🦐

You can listen here: push.fm/fl/75jagr52

#IndieMusic #MusicProducer #IndieArtist #Spotify #GameAudio #GameDev