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Version devBuilt at: 2026-10-13 06:05:14 EDT

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@madaxegames.bsky.socialOct 7, 2026, 7:24 PM

Talos has parried almost every dash I threw at him today. Champion fight is going great πŸ˜… #indiedev #gamedev #godotengine

@jceberdt.euOct 7, 2026, 7:05 PM

Some more stills from my Godot tool and the next pass on the 'Really Big Tank'. #WIP

#siencefiction #worldbuilding #godotengine #blender #openscad #indieauthors #tanks #SciFi #booksky #sff
#TotalWar

jceberdt.eu/more-rfs/

@puffinpiling.bsky.socialOct 7, 2026, 6:34 PM

This #WishlistWednesday, I have a fresh short for you revealing one of the new bosses for our upcoming release of #HailOfHexes!

#indiedev #godotengine
youtube.com/shorts/WuXN6...

@eng1numut.bsky.socialOct 7, 2026, 6:15 PM

I'm building Manhattan. All of it: 39,940 real buildings on the real street grid.

The free demo of City Builder is out now. Play it in your browser or on Windows:
eng1nn.itch.io/city-builder

#indiedev #gamedev #citybuilder #GodotEngine

City Builder cover art: tall blue skyscrapers in Lower Manhattan with the title City Builder and a DEMO badge.Gameplay screen: raw material cards on the left, a skyscraper under construction in the middle, and the construction site panel on the right.Isometric factory with conveyor belts, kilns, mixers and storage tanks.Isometric view of new skyscrapers rising next to Battery Park in Lower Manhattan.
@murskadigital.bsky.socialOct 7, 2026, 6:03 PM

If you're making a game with a lot of player freedom, and dense obstructions, it's probably a good idea to make sure important things can be seen. To help with that our ceo cooked up a handy visualization thing in godot.
-Toni, 2d artist
#godot #godotengine #wipwednesday #indiegame #indiedev

@whyyymel.bsky.socialOct 7, 2026, 6:01 PM

new prototype: forming a bond with a giant bird and facing off against giant animals

#indiedev #gamedev #indiegame #GodotEngine #wipwednesday

@zigzaggames.bsky.socialOct 7, 2026, 6:01 PM

A real black ant colony averages 5,500 workers, and I simulate every one. Moving the hot loops to C++ (checked tick by tick) took them from 43 to about 90 fps. #indiedev #godotengine

@wanderingdoorgames.bsky.socialOct 7, 2026, 5:04 PM

This 20% off sale ends in under 24 hours!

Play through a cute little cozy fantasy point and click game where you help Aster solve a peculiar problem a small village is facing . . . again and again and again.

#GameDev #IndieGame #GodotEngine #Art #PixelArt #PointAndClick #OpenSource #CozyGame

@binogure-studio.comOct 7, 2026, 5:02 PM

#CityGameStudio v1.29.0 RC1 is out!

- You can now rename your custom consoles while they're still in development.
- Fixed a freeze that could hit Twitch integration users during network requests.

#indiegame #gamedev #indiedev #GodotEngine

buff.ly/hLXr8K8

@madaxegames.bsky.socialOct 7, 2026, 4:35 PM

Ice arena makes every drift way too long. Still deciding if that counts as a feature πŸ˜… #indiedev #gamedev #godotengine

@mantisac.bsky.socialOct 7, 2026, 3:52 PM

Announcing MSDF Atlas Studio v1.0.0!

A free visual workstation built with #GodotEngine 4 & C++ GDExtension to generate MSDF font atlases with real-time procedural shader preview and 1-click exports.

Available now for Linux, Windows & macOS:
github.com/sachinthanka...
#gamedev #indiedev #procgen

@heedlessnomad.bsky.socialOct 7, 2026, 2:30 PM

A low camera, and my boat sails right past it. The reflection is a boat-only planar mirror: each water pixel samples where its view ray crosses a plane fitted to the swell, so the image keeps its size on moving water.

Seagazer, early development footage.

#godot #godotengine #WishlistWednesday

@mcoorlim.comOct 7, 2026, 2:23 PM

Torchlike came about because I wanted to see if I could get the maze algorithm in a 2d top down game working in 3d using GridMaps in #godotEngine.

I made a simple prototype with a torch as timer, and my friends liked the atmosphere and tone so much they convinced me to turn it into a Next Fest demo

@sir-pixelated.bsky.socialOct 7, 2026, 2:05 PM

Concept art of Justia the Archangel of Justice.
She will be the 3rd and final boss of the game, second archangel design I'll finish tomorrow (I hope).
#GodotEngine #GameDev #IndieDev #Art

Photo, no description
@natumia.bsky.socialOct 7, 2026, 2:03 PM

Hit an ass nasty bug last night with server auth and jumping, but here's a little look at me working on a rebuild for that multiplayer project I was working on. This time with design in mind so it's easier to manipulate data

#gamedev #godotengine

@ofbladesntails.bsky.socialOct 7, 2026, 1:50 PM

Sometimes you need a bit of hustle and bustle πŸ™οΈ

#indiegame #pixelart #GodotEngine #turnbased #RPG

@sorcerystory.bsky.socialOct 7, 2026, 1:34 PM

Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! βš’οΈπŸ€–βš”οΈ

Task system is well underway, but still needs tweaks and fixes (especially of a nasty bug I found out about yesterday)! So, let's get to it!

Come join me!

www.twitch.tv/sorcerystory

#gamedev #indiedev #godotengine

@greatunclepixel.bsky.socialOct 7, 2026, 12:32 PM

I did implement the stuff I wanted to implement on Monday, but that was far from everything. Today, it's *time* to add a time limit to the stores. More gameplay! Starting in a half-hour or so.

gtlk.link/q8hevWNl

#godot #godotengine #gamedev #indiegame #indiegamedev #gameboy #gamejam

@trigun0085.itch.ioOct 7, 2026, 11:41 AM

Fast-paced action? βœ…
Destructible environments? πŸ’₯
Chiptune bangers? 🎧
​Happy #WishlistWednesday! Play the free demo:
πŸ”— store.steampowered.com/app/3372070?...
​What are you working on? Drop your games below, I'd love to see them! πŸ‘‡

#GodotEngine #indiedev

@bugfactory.bsky.socialOct 7, 2026, 11:40 AM

One year on one planet, sped up: autumn turns the forest red and gold, the first snow comes in patches and melts away by spring.

In-engine footage, our upcoming space strategy game (in development). We also use AI tools along the way.

#gamedev #indiedev #4X #godotengine

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